diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index f32b1974f..be549d74e 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -10022,9 +10022,9 @@ static void spirv_compiler_emit_sample_info(struct spirv_compiler *compiler, uint32_t type_id, val_id; unsigned int i; - if (instruction->flags & ~VKD3DSI_SAMPLE_INFO_UINT) - spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_NOT_IMPLEMENTED, - "Unhandled sample info flags %#x.\n", instruction->flags & ~VKD3DSI_SAMPLE_INFO_UINT); + if (instruction->flags & ~(VKD3DSI_SAMPLE_INFO_UINT | VKD3DSI_PRECISE_XYZW)) + spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_NOT_IMPLEMENTED, "Unhandled sample info flags %#x.\n", + instruction->flags & ~(VKD3DSI_SAMPLE_INFO_UINT | VKD3DSI_PRECISE_XYZW)); val_id = spirv_compiler_emit_query_sample_count(compiler, src); @@ -10039,6 +10039,8 @@ static void spirv_compiler_emit_sample_info(struct spirv_compiler *compiler, component_type = VKD3D_SHADER_COMPONENT_FLOAT; type_id = vkd3d_spirv_get_type_id(builder, component_type, VKD3D_VEC4_SIZE); val_id = vkd3d_spirv_build_op_convert_utof(builder, type_id, val_id); + if (instruction->flags & VKD3DSI_PRECISE_XYZW) + vkd3d_spirv_build_op_decorate(builder, val_id, SpvDecorationNoContraction, NULL, 0); } val_id = spirv_compiler_emit_swizzle(compiler, val_id, VKD3DSP_WRITEMASK_ALL, component_type, src->swizzle, dst->write_mask);