tests/hlsl: Add UAV counter tests.

This commit is contained in:
Conor McCarthy
2024-03-13 16:36:59 +10:00
committed by Alexandre Julliard
parent 8c15377ffc
commit 52a831ba0d
Notes: Alexandre Julliard 2024-03-18 23:24:56 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/714
6 changed files with 59 additions and 3 deletions

View File

@@ -203,7 +203,8 @@ static struct resource *d3d12_runner_create_resource(struct shader_runner *r, co
uav_desc.Buffer.StructureByteStride = params->stride;
ID3D12Device_CreateUnorderedAccessView(device, resource->resource,
NULL, &uav_desc, get_cpu_descriptor_handle(test_context, runner->heap, resource->r.slot + MAX_RESOURCES));
params->is_uav_counter ? resource->resource : NULL, &uav_desc,
get_cpu_descriptor_handle(test_context, runner->heap, resource->r.slot + MAX_RESOURCES));
}
else
{