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vkd3d-shader/ir: Introduce a helper for validating registers without indices.
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parent
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commit
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Notes:
Henri Verbeet
2024-10-14 15:46:02 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1176
@ -6180,6 +6180,15 @@ static void VKD3D_PRINTF_FUNC(3, 4) validator_error(struct validation_context *c
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ctx->status = VKD3D_ERROR_INVALID_SHADER;
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}
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static void vsir_validate_register_without_indices(struct validation_context *ctx,
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const struct vkd3d_shader_register *reg)
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{
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if (reg->idx_count != 0)
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT,
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"Invalid index count %u for a register of type %#x.",
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reg->idx_count, reg->type);
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}
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static void vsir_validate_temp_register(struct validation_context *ctx,
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const struct vkd3d_shader_register *reg)
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{
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@ -6366,30 +6375,36 @@ static void vsir_validate_register(struct validation_context *ctx,
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vsir_validate_temp_register(ctx, reg);
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break;
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case VKD3DSPR_DEPTHOUT:
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vsir_validate_register_without_indices(ctx, reg);
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break;
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case VKD3DSPR_LABEL:
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vsir_validate_label_register(ctx, reg);
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break;
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case VKD3DSPR_SSA:
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vsir_validate_ssa_register(ctx, reg);
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break;
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case VKD3DSPR_NULL:
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if (reg->idx_count != 0)
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT, "Invalid index count %u for a NULL register.",
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reg->idx_count);
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break;
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case VKD3DSPR_IMMCONST:
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if (reg->idx_count != 0)
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT, "Invalid index count %u for a IMMCONST register.",
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reg->idx_count);
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vsir_validate_register_without_indices(ctx, reg);
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break;
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case VKD3DSPR_IMMCONST64:
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if (reg->idx_count != 0)
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT, "Invalid index count %u for a IMMCONST64 register.",
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reg->idx_count);
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vsir_validate_register_without_indices(ctx, reg);
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break;
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case VKD3DSPR_NULL:
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vsir_validate_register_without_indices(ctx, reg);
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break;
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case VKD3DSPR_DEPTHOUTGE:
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vsir_validate_register_without_indices(ctx, reg);
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break;
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case VKD3DSPR_DEPTHOUTLE:
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vsir_validate_register_without_indices(ctx, reg);
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break;
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case VKD3DSPR_SSA:
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vsir_validate_ssa_register(ctx, reg);
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break;
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case VKD3DSPR_SAMPLER:
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@ -6480,27 +6495,6 @@ static void vsir_validate_register(struct validation_context *ctx,
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"Non-NULL relative address for the descriptor index of a UAV register.");
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break;
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case VKD3DSPR_DEPTHOUT:
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if (reg->idx_count != 0)
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT,
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"Invalid index count %u for a DEPTHOUT register.",
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reg->idx_count);
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break;
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case VKD3DSPR_DEPTHOUTGE:
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if (reg->idx_count != 0)
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT,
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"Invalid index count %u for a DEPTHOUTGE register.",
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reg->idx_count);
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break;
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case VKD3DSPR_DEPTHOUTLE:
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if (reg->idx_count != 0)
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT,
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"Invalid index count %u for a DEPTHOUTLE register.",
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reg->idx_count);
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break;
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case VKD3DSPR_RASTOUT:
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if (reg->idx_count != 1)
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{
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