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vkd3d: Use VK_SHARING_MODE_CONCURRENT only when queue family count > 1.
The Vulkan spec states: If sharingMode is VK_SHARING_MODE_CONCURRENT, queueFamilyIndexCount must be greater than 1. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -536,9 +536,18 @@ HRESULT vkd3d_create_buffer(struct d3d12_device *device,
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return E_INVALIDARG;
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}
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if (device->queue_family_count > 1)
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{
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buffer_info.sharingMode = VK_SHARING_MODE_CONCURRENT;
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buffer_info.queueFamilyIndexCount = device->queue_family_count;
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buffer_info.pQueueFamilyIndices = device->queue_family_indices;
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}
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else
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{
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buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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buffer_info.queueFamilyIndexCount = 0;
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buffer_info.pQueueFamilyIndices = NULL;
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}
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if ((vr = VK_CALL(vkCreateBuffer(device->vk_device, &buffer_info, NULL, vk_buffer))) < 0)
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{
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@ -626,7 +635,7 @@ static HRESULT vkd3d_create_image(struct d3d12_device *device,
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if (!(desc->Flags & D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE))
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image_info.usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
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if (desc->Flags & D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS)
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if ((desc->Flags & D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS) && device->queue_family_count > 1)
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{
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TRACE("Creating image with VK_SHARING_MODE_CONCURRENT.\n");
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image_info.sharingMode = VK_SHARING_MODE_CONCURRENT;
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