mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/hlsl: Add tex2Dlod() function.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Alexandre Julliard
parent
852eefc01d
commit
522a0dfb56
Notes:
Alexandre Julliard
2023-11-08 23:02:00 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/366
@@ -34,3 +34,27 @@ probe all rgba (0.5, 0.0, 1.0, 0.0)
|
||||
uniform 0 float4 1.0 0.0 0.0 0.0
|
||||
todo(sm>=6) draw quad
|
||||
probe all rgba (0.0, 0.0, 1.0, 0.0)
|
||||
|
||||
[require]
|
||||
shader model >= 3.0
|
||||
options: backcompat
|
||||
|
||||
[pixel shader fail(sm>=6)]
|
||||
sampler s;
|
||||
float level;
|
||||
|
||||
float4 main() : sv_target
|
||||
{
|
||||
return tex2Dlod(s, float4(0.5, 0.5, 0, level));
|
||||
}
|
||||
|
||||
[test]
|
||||
uniform 0 float4 0.0 0.0 0.0 0.0
|
||||
draw quad
|
||||
probe all rgba (1.0, 0.0, 1.0, 0.0)
|
||||
uniform 0 float4 0.5 0.0 0.0 0.0
|
||||
draw quad
|
||||
probe all rgba (0.5, 0.0, 1.0, 0.0)
|
||||
uniform 0 float4 1.0 0.0 0.0 0.0
|
||||
draw quad
|
||||
probe all rgba (0.0, 0.0, 1.0, 0.0)
|
||||
|
Reference in New Issue
Block a user