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https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
libs/vkd3d: Implement simple debug logs.
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@ -17,6 +17,7 @@ CLEANFILES = $(widl_headers)
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lib_LTLIBRARIES = libvkd3d.la
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libvkd3d_la_SOURCES = \
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libs/vkd3d/debug.c \
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libs/vkd3d/vkd3d_main.c
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pkgconfigdir = $(libdir)/pkgconfig
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167
libs/vkd3d/debug.c
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167
libs/vkd3d/debug.c
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@ -0,0 +1,167 @@
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/*
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* Copyright 2016 Józef Kucia for CodeWeavers
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "vkd3d_debug.h"
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#include <assert.h>
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#include <ctype.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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static const char *debug_level_names[] =
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{
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/* VKD3D_DBG_LEVEL_NONE */ "none",
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/* VKD3D_DBG_LEVEL_ERR */ "err",
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/* VKD3D_DBG_LEVEL_FIXME */ "fixme",
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/* VKD3D_DBG_LEVEL_WARN */ "warn",
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/* VKD3D_DBG_LEVEL_TRACE */ "trace",
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};
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static enum vkd3d_dbg_level vkd3d_dbg_get_level(void)
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{
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static unsigned int level = ~0u;
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const char *vkd3d_debug;
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unsigned int i;
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if (level != ~0u)
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return level;
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if (!(vkd3d_debug = getenv("VKD3DDEBUG")))
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vkd3d_debug = "";
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for (i = 0; i < sizeof(debug_level_names) / sizeof(*debug_level_names); ++i)
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{
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if (!strcmp(debug_level_names[i], vkd3d_debug))
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{
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level = i;
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return level;
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}
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}
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/* Default debug level. */
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level = VKD3D_DBG_LEVEL_FIXME;
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return level;
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}
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void vkd3d_dbg_printf(enum vkd3d_dbg_level level, const char *function, const char *fmt, ...)
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{
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va_list args;
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if (vkd3d_dbg_get_level() < level)
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return;
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assert(level <= sizeof(debug_level_names) / sizeof(*debug_level_names));
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printf("%s:%s: ", debug_level_names[level], function);
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va_start(args, fmt);
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vprintf(fmt, args);
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va_end(args);
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}
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#define VKD3D_DEBUG_BUFFER_SIZE 512
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static char *get_buffer(void)
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{
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static char buffers[64][VKD3D_DEBUG_BUFFER_SIZE];
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static unsigned int buffer_index;
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unsigned int current_index;
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current_index = InterlockedIncrement(&buffer_index) % ARRAY_SIZE(buffers);
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return buffers[current_index];
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}
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const char *vkd3d_dbg_sprintf(const char *fmt, ...)
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{
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char *buffer;
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va_list args;
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int size;
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buffer = get_buffer();
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va_start(args, fmt);
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size = vsnprintf(buffer, VKD3D_DEBUG_BUFFER_SIZE, fmt, args);
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va_end(args);
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if (size == -1 || size >= VKD3D_DEBUG_BUFFER_SIZE)
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buffer[VKD3D_DEBUG_BUFFER_SIZE - 1] = '\0';
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return buffer;
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}
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const char *debugstr_w(const WCHAR *wstr)
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{
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char *buffer, *ptr;
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WCHAR c;
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if (!wstr)
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return "(null)";
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ptr = buffer = get_buffer();
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*ptr++ = '"';
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while ((c = *wstr++) && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 10)
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{
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int escape_char;
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switch (c)
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{
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case '"':
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case '\\':
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case '\n':
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case '\r':
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case '\t':
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escape_char = c;
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break;
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default:
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escape_char = 0;
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break;
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}
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if (escape_char)
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{
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*ptr++ = '\\';
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*ptr++ = escape_char;
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continue;
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}
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if (isprint(c))
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{
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*ptr++ = c;
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}
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else
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{
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*ptr++ = '\\';
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sprintf(ptr, "%04x", c);
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ptr += 4;
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}
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}
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*ptr++ = '"';
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if (c)
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{
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*ptr++ = '.';
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*ptr++ = '.';
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*ptr++ = '.';
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}
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*ptr = '\0';
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return buffer;
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}
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73
libs/vkd3d/vkd3d_debug.h
Normal file
73
libs/vkd3d/vkd3d_debug.h
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@ -0,0 +1,73 @@
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/*
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* Copyright 2016 Józef Kucia for CodeWeavers
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __VKD3D_DEBUG_H
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#define __VKD3D_DEBUG_H
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#include "vkd3d_common.h"
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#ifdef __GNUC__
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# define VKD3D_PRINTF_FUNC(fmt, args) __attribute__((format(printf, fmt, args)))
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#else
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# define VKD3D_PRINTF_FUNC(fmt, args)
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#endif /* __GNUC__ */
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enum vkd3d_dbg_level
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{
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VKD3D_DBG_LEVEL_NONE,
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VKD3D_DBG_LEVEL_ERR,
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VKD3D_DBG_LEVEL_FIXME,
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VKD3D_DBG_LEVEL_WARN,
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VKD3D_DBG_LEVEL_TRACE,
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};
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void vkd3d_dbg_printf(enum vkd3d_dbg_level level, const char *function,
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const char *fmt, ...) VKD3D_PRINTF_FUNC(3, 4) DECLSPEC_HIDDEN;
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const char *vkd3d_dbg_sprintf(const char *fmt, ...) VKD3D_PRINTF_FUNC(1, 2) DECLSPEC_HIDDEN;
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const char *debugstr_w(const WCHAR *wstr) DECLSPEC_HIDDEN;
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#define VKD3D_DBG_LOG(level) \
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do { \
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const enum vkd3d_dbg_level __level = VKD3D_DBG_LEVEL_##level; \
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VKD3D_DBG_PRINTF
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#define VKD3D_DBG_PRINTF(args...) \
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vkd3d_dbg_printf(__level, __FUNCTION__, args); } while (0)
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#define TRACE VKD3D_DBG_LOG(TRACE)
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#define WARN VKD3D_DBG_LOG(WARN)
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#define FIXME VKD3D_DBG_LOG(FIXME)
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#define ERR VKD3D_DBG_LOG(ERR)
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static inline const char *debugstr_guid(const GUID *guid)
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{
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if (!guid)
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return "(null)";
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return vkd3d_dbg_sprintf("{%08x-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x}",
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guid->Data1, guid->Data2, guid->Data3, guid->Data4[0], guid->Data4[1],
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guid->Data4[2], guid->Data4[3], guid->Data4[4], guid->Data4[5],
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guid->Data4[6], guid->Data4[7]);
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}
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#endif /* __VKD3D_DEBUG_H */
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@ -26,5 +26,8 @@
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HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL minimum_feature_level,
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REFIID riid, void **device)
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{
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FIXME("adapter %p, minimum_feature_level %#x, riid %s, device %p stub!\n",
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adapter, minimum_feature_level, debugstr_guid(riid), device);
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return E_NOTIMPL;
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}
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@ -24,6 +24,7 @@
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#define __VKD3D_PRIVATE_H
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#include "vkd3d_common.h"
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#include "vkd3d_debug.h"
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#include "d3d12.h"
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