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vkd3d-common: Add support for naming debug environment variable.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
1ae1f831f6
commit
52015b30b3
@@ -18,6 +18,8 @@
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#include "vkd3d_utils_private.h"
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VKD3D_DEBUG_ENV_NAME("VKD3D_DEBUG");
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HRESULT WINAPI D3D12GetDebugInterface(REFIID iid, void **debug)
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{
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FIXME("iid %s, debug %p stub!\n", debugstr_guid(iid), debug);
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