vkd3d-shader/msl: Implement VSIR_OP_SYNC.

This commit is contained in:
Henri Verbeet
2025-10-12 12:39:58 +02:00
parent 3660a5a79c
commit 51cce61770
Notes: Henri Verbeet 2025-11-04 15:55:42 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1808
2 changed files with 44 additions and 1 deletions

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@@ -88,7 +88,7 @@ void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
}
[test]
todo(glsl | msl) dispatch 1 1 1
todo(glsl) dispatch 1 1 1
probe uav 2 (0) rgba(42.0, 42.0, 42.0, 42.0)
[require]