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vkd3d: Handle lists in debug env vars consistently.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
ee1b8cc511
commit
51b930192a
@ -22,6 +22,7 @@
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#include "vkd3d_common.h"
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#include <stdarg.h>
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#include <stdbool.h>
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#include <stdint.h>
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#ifdef VKD3D_NO_TRACE_MESSAGES
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@ -100,6 +101,7 @@ struct vkd3d_debug_option
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uint64_t flag;
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};
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bool vkd3d_debug_list_has_member(const char *string, const char *member) DECLSPEC_HIDDEN;
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uint64_t vkd3d_parse_debug_options(const char *string,
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const struct vkd3d_debug_option *options, unsigned int option_count) DECLSPEC_HIDDEN;
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