From 511c66d595380b81f0a91b5bb6ee0e4b7d7c4747 Mon Sep 17 00:00:00 2001 From: Conor McCarthy Date: Tue, 21 Nov 2023 16:29:16 +1000 Subject: [PATCH] vkd3d-shader/spirv: Use data_type_is_integer() in spirv_compiler_emit_neg(). --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 45f46a91..d34346b0 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4000,7 +4000,7 @@ static uint32_t spirv_compiler_emit_neg(struct spirv_compiler *compiler, type_id = spirv_compiler_get_type_id_for_reg(compiler, reg, write_mask); if (reg->data_type == VKD3D_DATA_FLOAT || reg->data_type == VKD3D_DATA_DOUBLE) return vkd3d_spirv_build_op_fnegate(builder, type_id, val_id); - else if (reg->data_type == VKD3D_DATA_INT || reg->data_type == VKD3D_DATA_UINT) + else if (data_type_is_integer(reg->data_type)) return vkd3d_spirv_build_op_snegate(builder, type_id, val_id); FIXME("Unhandled data type %#x.\n", reg->data_type);