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tests: Test register conflicts in a root signature.
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Notes:
Henri Verbeet
2024-07-29 13:24:15 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/964
@ -2736,6 +2736,7 @@ static void test_create_root_signature(void)
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{
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{
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ID3D12RootSignature *root_signature, *root_signature2;
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ID3D12RootSignature *root_signature, *root_signature2;
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D3D12_ROOT_SIGNATURE_DESC root_signature_desc;
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D3D12_ROOT_SIGNATURE_DESC root_signature_desc;
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D3D12_STATIC_SAMPLER_DESC static_samplers[1];
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D3D12_DESCRIPTOR_RANGE descriptor_ranges[2];
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D3D12_DESCRIPTOR_RANGE descriptor_ranges[2];
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D3D12_RESOURCE_BINDING_TIER binding_tier;
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D3D12_RESOURCE_BINDING_TIER binding_tier;
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D3D12_ROOT_PARAMETER root_parameters[3];
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D3D12_ROOT_PARAMETER root_parameters[3];
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@ -2956,6 +2957,86 @@ static void test_create_root_signature(void)
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refcount = ID3D12RootSignature_Release(root_signature);
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refcount = ID3D12RootSignature_Release(root_signature);
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ok(!refcount, "ID3D12RootSignature has %u references left.\n", (unsigned int)refcount);
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ok(!refcount, "ID3D12RootSignature has %u references left.\n", (unsigned int)refcount);
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/* Register conflicts. */
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/* Between two ranges in the same root table. */
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descriptor_ranges[0].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SRV;
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descriptor_ranges[0].NumDescriptors = 1;
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descriptor_ranges[0].BaseShaderRegister = 0;
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descriptor_ranges[0].RegisterSpace = 0;
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descriptor_ranges[0].OffsetInDescriptorsFromTableStart = 0;
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descriptor_ranges[1] = descriptor_ranges[0];
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root_parameters[0].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE;
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root_parameters[0].DescriptorTable.NumDescriptorRanges = 2;
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root_parameters[0].DescriptorTable.pDescriptorRanges = descriptor_ranges;
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root_parameters[0].ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL;
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root_signature_desc.NumParameters = 1;
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root_signature_desc.pParameters = root_parameters;
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root_signature_desc.NumStaticSamplers = 0;
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root_signature_desc.pStaticSamplers = NULL;
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root_signature_desc.Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE;
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hr = create_root_signature(device, &root_signature_desc, &root_signature);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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/* Between two different root tables. */
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root_parameters[0].DescriptorTable.NumDescriptorRanges = 1;
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root_parameters[1] = root_parameters[0];
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root_parameters[1].DescriptorTable.pDescriptorRanges = &descriptor_ranges[1];
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root_signature_desc.NumParameters = 2;
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hr = create_root_signature(device, &root_signature_desc, &root_signature);
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todo
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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if (SUCCEEDED(hr))
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ID3D12RootSignature_Release(root_signature);
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/* Between a root table and a root descriptor. */
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root_parameters[1].ParameterType = D3D12_ROOT_PARAMETER_TYPE_SRV;
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root_parameters[1].Descriptor.RegisterSpace = 0;
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root_parameters[1].Descriptor.ShaderRegister = 0;
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root_parameters[1].ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL;
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hr = create_root_signature(device, &root_signature_desc, &root_signature);
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todo
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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if (SUCCEEDED(hr))
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ID3D12RootSignature_Release(root_signature);
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/* Between a root table and a root constant. */
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descriptor_ranges[0].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_CBV;
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root_parameters[1].ParameterType = D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS;
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root_parameters[1].Constants.RegisterSpace = 0;
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root_parameters[1].Constants.ShaderRegister = 0;
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root_parameters[1].Constants.Num32BitValues = 1;
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root_parameters[1].ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL;
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hr = create_root_signature(device, &root_signature_desc, &root_signature);
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todo
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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if (SUCCEEDED(hr))
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ID3D12RootSignature_Release(root_signature);
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/* Between a root table and a static sampler. */
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descriptor_ranges[0].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER;
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static_samplers[0].Filter = D3D12_FILTER_MIN_MAG_MIP_POINT;
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static_samplers[0].AddressU = D3D12_TEXTURE_ADDRESS_MODE_CLAMP;
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static_samplers[0].AddressV = D3D12_TEXTURE_ADDRESS_MODE_CLAMP;
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static_samplers[0].AddressW = D3D12_TEXTURE_ADDRESS_MODE_CLAMP;
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static_samplers[0].MipLODBias = 0.0f;
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static_samplers[0].MaxAnisotropy = 1;
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static_samplers[0].ComparisonFunc = D3D12_COMPARISON_FUNC_NEVER;
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static_samplers[0].BorderColor = D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK;
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static_samplers[0].MinLOD = 0.0f;
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static_samplers[0].MaxLOD = 10.0f;
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static_samplers[0].ShaderRegister = 0;
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static_samplers[0].RegisterSpace = 0;
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static_samplers[0].ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL;
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root_signature_desc.NumParameters = 1;
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root_signature_desc.NumStaticSamplers = 1;
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root_signature_desc.pStaticSamplers = static_samplers;
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hr = create_root_signature(device, &root_signature_desc, &root_signature);
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todo
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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if (SUCCEEDED(hr))
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ID3D12RootSignature_Release(root_signature);
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/* Unbounded descriptor ranges. */
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/* Unbounded descriptor ranges. */
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/* A bounded range overlapping an unbounded one, mapped to a different
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/* A bounded range overlapping an unbounded one, mapped to a different
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