mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
tests/hlsl: Add uint64 wave op tests.
This commit is contained in:
parent
f0f8bb3f36
commit
50306a8b08
Notes:
Henri Verbeet
2024-12-09 16:17:26 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/820
@ -324,3 +324,306 @@ probe uav 1 (0) rui (29)
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probe uav 1 (1) rui (29)
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probe uav 1 (2) rui (29)
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probe uav 1 (3) rui (29)
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[require]
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shader model >= 6.0
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wave-ops
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int64
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format r32g32b32a32-uint uav-load
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[uav 0]
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format r32g32b32a32-uint
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size (buffer, 4)
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1 8 16 0
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1 11 5 0
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2 15 4 0
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4 8 6 0
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[uav 1]
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format r32g32b32a32-uint
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size (buffer, 16)
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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[compute shader]
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RWBuffer<uint64_t2> u0;
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RWBuffer<uint64_t2> u1;
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[numthreads(4, 1, 1)]
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void main(uint id : SV_GroupIndex)
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{
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uint64_t2 u = u0[id] + u0[id ^ 1];
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u1[id] = WaveReadLaneFirst(u);
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u1[4 + id] = WaveReadLaneAt(u, 3);
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}
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[test]
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dispatch 4 1 1
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probe uav 1 (0) rgui64(0x1300000002, 21)
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probe uav 1 (1) rgui64(0x1300000002, 21)
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probe uav 1 (2) rgui64(0x1300000002, 21)
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probe uav 1 (3) rgui64(0x1300000002, 21)
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probe uav 1 (4) rgui64(0x1700000006, 10)
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probe uav 1 (5) rgui64(0x1700000006, 10)
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probe uav 1 (6) rgui64(0x1700000006, 10)
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probe uav 1 (7) rgui64(0x1700000006, 10)
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[compute shader]
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RWBuffer<uint64_t2> u0;
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RWBuffer<uint64_t2> u1;
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[numthreads(4, 1, 1)]
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void main(uint id : SV_GroupIndex)
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{
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u1[id] = WaveActiveSum(u0[id]);
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}
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[test]
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dispatch 4 1 1
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probe uav 1 (0) rgui64(0x2a00000008, 31)
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probe uav 1 (1) rgui64(0x2a00000008, 31)
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probe uav 1 (2) rgui64(0x2a00000008, 31)
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probe uav 1 (3) rgui64(0x2a00000008, 31)
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[compute shader]
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RWBuffer<uint64_t2> u0;
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RWBuffer<uint64_t2> u1;
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[numthreads(4, 1, 1)]
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void main(uint id : SV_GroupIndex)
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{
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u1[id] = WaveActiveProduct(u0[id]);
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}
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[test]
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dispatch 4 1 1
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probe uav 1 (0) rgui64(0xe400000008, 0x780)
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probe uav 1 (1) rgui64(0xe400000008, 0x780)
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probe uav 1 (2) rgui64(0xe400000008, 0x780)
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probe uav 1 (3) rgui64(0xe400000008, 0x780)
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[compute shader]
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RWBuffer<uint64_t2> u0;
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RWBuffer<uint64_t2> u1;
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[numthreads(4, 1, 1)]
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void main(uint id : SV_GroupIndex)
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{
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u1[id] = WaveActiveMin(u0[id]);
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}
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[test]
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dispatch 4 1 1
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probe uav 1 (0) rgui64(0x800000001, 4)
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probe uav 1 (1) rgui64(0x800000001, 4)
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probe uav 1 (2) rgui64(0x800000001, 4)
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probe uav 1 (3) rgui64(0x800000001, 4)
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[compute shader]
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RWBuffer<uint64_t2> u0;
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RWBuffer<uint64_t2> u1;
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[numthreads(4, 1, 1)]
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void main(uint id : SV_GroupIndex)
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{
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u1[id] = WaveActiveMax(u0[id]);
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}
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[test]
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dispatch 4 1 1
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probe uav 1 (0) rgui64(0xf00000002, 16)
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probe uav 1 (1) rgui64(0xf00000002, 16)
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probe uav 1 (2) rgui64(0xf00000002, 16)
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probe uav 1 (3) rgui64(0xf00000002, 16)
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[compute shader]
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RWBuffer<uint64_t2> u0;
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RWBuffer<uint64_t2> u1;
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[numthreads(4, 1, 1)]
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void main(uint id : SV_GroupIndex)
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{
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u1[id] = WavePrefixSum(u0[id]);
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}
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[test]
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dispatch 4 1 1
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probe uav 1 (0) rgui64(0, 0)
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probe uav 1 (1) rgui64( 0x800000001, 16)
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probe uav 1 (2) rgui64(0x1300000002, 21)
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probe uav 1 (3) rgui64(0x2200000004, 25)
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[compute shader]
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RWBuffer<uint64_t2> u0;
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RWBuffer<uint64_t2> u1;
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[numthreads(4, 1, 1)]
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void main(uint id : SV_GroupIndex)
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{
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u1[id] = WavePrefixProduct(u0[id]);
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}
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[test]
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dispatch 4 1 1
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probe uav 1 (0) rgui64(1, 1)
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probe uav 1 (1) rgui64( 0x800000001, 16)
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probe uav 1 (2) rgui64(0x1300000001, 80)
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probe uav 1 (3) rgui64(0x3500000002, 320)
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[compute shader]
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RWBuffer<uint64_t2> u0;
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RWBuffer<uint64_t2> u1;
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[numthreads(4, 1, 1)]
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void main(uint id : SV_GroupIndex)
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{
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u1[id] = WaveActiveBitAnd(u0[id]);
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}
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[test]
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dispatch 4 1 1
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probe uav 1 (0) rgui64(0x800000000, 0)
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probe uav 1 (1) rgui64(0x800000000, 0)
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probe uav 1 (2) rgui64(0x800000000, 0)
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probe uav 1 (3) rgui64(0x800000000, 0)
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[compute shader]
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RWBuffer<uint64_t2> u0;
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RWBuffer<uint64_t2> u1;
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[numthreads(4, 1, 1)]
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void main(uint id : SV_GroupIndex)
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{
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u1[id] = WaveActiveBitOr(u0[id]);
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}
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[test]
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dispatch 4 1 1
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probe uav 1 (0) rgui64(0xf00000007, 0x17)
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probe uav 1 (1) rgui64(0xf00000007, 0x17)
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probe uav 1 (2) rgui64(0xf00000007, 0x17)
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probe uav 1 (3) rgui64(0xf00000007, 0x17)
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[compute shader]
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RWBuffer<uint64_t2> u0;
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RWBuffer<uint64_t2> u1;
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[numthreads(4, 1, 1)]
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void main(uint id : SV_GroupIndex)
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{
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u1[id] = WaveActiveBitXor(u0[id]);
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}
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[test]
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dispatch 4 1 1
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probe uav 1 (0) rgui64(0x400000006, 0x17)
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probe uav 1 (1) rgui64(0x400000006, 0x17)
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probe uav 1 (2) rgui64(0x400000006, 0x17)
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probe uav 1 (3) rgui64(0x400000006, 0x17)
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[uav 0]
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format r32g32b32a32-uint
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size (buffer, 4)
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1 2 3 4
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5 6 7 8
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9 10 11 12
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13 14 15 16
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[compute shader]
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RWBuffer<uint64_t2> u0;
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RWBuffer<uint64_t2> u1;
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[numthreads(4, 1, 1)]
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void main(uint id : SV_GroupIndex)
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{
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uint i = WaveGetLaneIndex() % 4;
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uint64_t2 u = u0[i];
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u1[i] = QuadReadAcrossX(u);
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}
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[test]
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dispatch 4 1 1
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probe uav 1 (0) rgui64(0x600000005, 0x800000007)
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probe uav 1 (1) rgui64(0x200000001, 0x400000003)
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probe uav 1 (2) rgui64(0xe0000000d, 0x100000000f)
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probe uav 1 (3) rgui64(0xa00000009, 0xc0000000b)
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[compute shader]
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RWBuffer<uint64_t2> u0;
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RWBuffer<uint64_t2> u1;
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[numthreads(4, 1, 1)]
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void main(uint id : SV_GroupIndex)
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{
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uint i = WaveGetLaneIndex() % 4;
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uint64_t2 u = u0[i];
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u1[i] = QuadReadAcrossY(u);
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}
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[test]
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dispatch 4 1 1
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probe uav 1 (0) rgui64(0xa00000009, 0xc0000000b)
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probe uav 1 (1) rgui64(0xe0000000d, 0x100000000f)
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probe uav 1 (2) rgui64(0x200000001, 0x400000003)
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probe uav 1 (3) rgui64(0x600000005, 0x800000007)
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[compute shader]
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RWBuffer<uint64_t2> u0;
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RWBuffer<uint64_t2> u1;
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[numthreads(4, 1, 1)]
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void main(uint id : SV_GroupIndex)
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{
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uint i = WaveGetLaneIndex() % 4;
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uint64_t2 u = u0[i];
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u1[i] = QuadReadAcrossDiagonal(u);
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}
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[test]
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dispatch 4 1 1
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probe uav 1 (0) rgui64(0xe0000000d, 0x100000000f)
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probe uav 1 (1) rgui64(0xa00000009, 0xc0000000b)
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probe uav 1 (2) rgui64(0x600000005, 0x800000007)
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probe uav 1 (3) rgui64(0x200000001, 0x400000003)
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[compute shader]
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RWBuffer<uint64_t2> u0;
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RWBuffer<uint64_t2> u1;
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[numthreads(4, 1, 1)]
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void main(uint id : SV_GroupIndex)
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{
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uint i = WaveGetLaneIndex() % 4;
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uint64_t2 u = u0[i];
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u1[i] = QuadReadLaneAt(u, 2);
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}
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[test]
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dispatch 4 1 1
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probe uav 1 (0) rgui64(0xa00000009, 0xc0000000b)
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probe uav 1 (1) rgui64(0xa00000009, 0xc0000000b)
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probe uav 1 (2) rgui64(0xa00000009, 0xc0000000b)
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probe uav 1 (3) rgui64(0xa00000009, 0xc0000000b)
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@ -1237,6 +1237,18 @@ static void parse_test_directive(struct shader_runner *runner, const char *line)
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todo_if(runner->is_todo) bug_if(runner->is_bug)
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check_readback_data_uint(rb, &box, expect, 0);
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}
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else if (match_string(line, "rgui64", &line))
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{
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struct u64vec2 v;
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if (*line != '(')
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fatal_error("Malformed probe arguments '%s'.\n", line);
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++line;
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read_uint64(&line, &v.x, false);
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read_uint64(&line, &v.y, false);
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line = close_parentheses(line);
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todo_if(runner->is_todo) check_readback_data_u64vec2(rb, &rect, &v);
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}
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else if (match_string(line, "rui64", &line) || (is_signed = match_string(line, "ri64", &line)))
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{
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uint64_t expect;
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@ -203,6 +203,12 @@ static inline bool compare_uvec4(const struct uvec4 *v1, const struct uvec4 *v2)
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return v1->x == v2->x && v1->y == v2->y && v1->z == v2->z && v1->w == v2->w;
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}
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static inline bool compare_u64vec2(const struct u64vec2 *v1, const struct u64vec2 *v2)
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{
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return compare_uint64(v1->x, v2->x, 0)
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&& compare_uint64(v1->y, v2->y, 0);
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}
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static inline bool compare_vec(const struct vec4 *v1, const struct vec4 *v2,
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unsigned int ulps, unsigned component_count)
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{
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@ -278,6 +284,11 @@ static const struct uvec4 *get_readback_uvec4(const struct resource_readback *rb
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return get_readback_data(rb, x, y, 0, sizeof(struct uvec4));
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}
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static const struct u64vec2 *get_readback_u64vec2(const struct resource_readback *rb, unsigned int x, unsigned int y)
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{
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return get_readback_data(rb, x, y, 0, sizeof(struct u64vec2));
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}
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#define check_readback_data_float(a, b, c, d) check_readback_data_float_(__FILE__, __LINE__, a, b, c, d)
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static inline void check_readback_data_float_(const char *file, unsigned int line,
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const struct resource_readback *rb, const RECT *rect, float expected, unsigned int max_diff)
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@ -493,6 +504,38 @@ static inline void check_readback_data_uvec4_(const char *file, unsigned int lin
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got.x, got.y, got.z, got.w, expected->x, expected->y, expected->z, expected->w, x, y);
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}
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#define check_readback_data_i64vec2(a, b, c) \
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check_readback_data_u64vec2_(__FILE__, __LINE__, a, b, (const struct u64vec2 *)(c))
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#define check_readback_data_u64vec2(a, b, c) check_readback_data_u64vec2_(__FILE__, __LINE__, a, b, c)
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static inline void check_readback_data_u64vec2_(const char *file, unsigned int line,
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const struct resource_readback *rb, const RECT *rect, const struct u64vec2 *expected)
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{
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RECT r = {0, 0, rb->width, rb->height};
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unsigned int x = 0, y = 0;
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struct u64vec2 got = {0};
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bool all_match = true;
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if (rect)
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r = *rect;
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for (y = r.top; y < r.bottom; ++y)
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{
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for (x = r.left; x < r.right; ++x)
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{
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got = *get_readback_u64vec2(rb, x, y);
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if (!compare_u64vec2(&got, expected))
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{
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all_match = false;
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break;
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}
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}
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if (!all_match)
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break;
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}
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ok_(file, line)(all_match, "Got {0x%016"PRIx64", 0x%016"PRIx64"}, expected {0x%016"PRIx64", 0x%016"PRIx64"}"
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" at (%u, %u).\n", got.x, got.y, expected->x, expected->y, x, y);
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}
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struct test_options
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{
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bool use_warp_device;
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