mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader/hlsl: Replace register offsets with index paths in load initializations.
The transform_deref_paths_into_offsets pass turns these index paths back into register offsets. Signed-off-by: Francisco Casas <fcasas@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
This commit is contained in:
parent
a2996c2d59
commit
4fede46c9a
Notes:
Alexandre Julliard
2022-10-18 00:13:00 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/5
@ -330,6 +330,180 @@ unsigned int hlsl_compute_component_offset(struct hlsl_ctx *ctx, struct hlsl_typ
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return 0;
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}
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static bool type_is_single_component(const struct hlsl_type *type)
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{
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return type->type == HLSL_CLASS_SCALAR || type->type == HLSL_CLASS_OBJECT;
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}
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/* Given a type and a component index, this function moves one step through the path required to
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* reach that component within the type.
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* It returns the first index of this path.
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* It sets *type_ptr to the (outermost) type within the original type that contains the component.
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* It sets *index_ptr to the index of the component within *type_ptr.
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* So, this function can be called several times in sequence to obtain all the path's indexes until
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* the component is finally reached. */
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static unsigned int traverse_path_from_component_index(struct hlsl_ctx *ctx,
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struct hlsl_type **type_ptr, unsigned int *index_ptr)
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{
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struct hlsl_type *type = *type_ptr;
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unsigned int index = *index_ptr;
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assert(!type_is_single_component(type));
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assert(index < hlsl_type_component_count(type));
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switch (type->type)
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{
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case HLSL_CLASS_VECTOR:
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assert(index < type->dimx);
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*type_ptr = hlsl_get_scalar_type(ctx, type->base_type);
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*index_ptr = 0;
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return index;
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case HLSL_CLASS_MATRIX:
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{
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unsigned int y = index / type->dimx, x = index % type->dimx;
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bool row_major = hlsl_type_is_row_major(type);
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assert(index < type->dimx * type->dimy);
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*type_ptr = hlsl_get_vector_type(ctx, type->base_type, row_major ? type->dimx : type->dimy);
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*index_ptr = row_major ? x : y;
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return row_major ? y : x;
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}
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case HLSL_CLASS_ARRAY:
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{
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unsigned int elem_comp_count = hlsl_type_component_count(type->e.array.type);
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unsigned int array_index;
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*type_ptr = type->e.array.type;
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*index_ptr = index % elem_comp_count;
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array_index = index / elem_comp_count;
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assert(array_index < type->e.array.elements_count);
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return array_index;
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}
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case HLSL_CLASS_STRUCT:
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{
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struct hlsl_struct_field *field;
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unsigned int field_comp_count, i;
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for (i = 0; i < type->e.record.field_count; ++i)
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{
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field = &type->e.record.fields[i];
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field_comp_count = hlsl_type_component_count(field->type);
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if (index < field_comp_count)
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{
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*type_ptr = field->type;
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*index_ptr = index;
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return i;
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}
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index -= field_comp_count;
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}
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assert(0);
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return 0;
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}
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default:
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assert(0);
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return 0;
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}
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}
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struct hlsl_type *hlsl_type_get_component_type(struct hlsl_ctx *ctx, struct hlsl_type *type,
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unsigned int index)
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{
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while (!type_is_single_component(type))
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traverse_path_from_component_index(ctx, &type, &index);
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return type;
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}
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static bool init_deref(struct hlsl_ctx *ctx, struct hlsl_deref *deref, struct hlsl_ir_var *var,
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unsigned int path_len)
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{
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deref->var = var;
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deref->path_len = path_len;
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deref->offset.node = NULL;
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if (path_len == 0)
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{
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deref->path = NULL;
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return true;
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}
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if (!(deref->path = hlsl_alloc(ctx, sizeof(*deref->path) * deref->path_len)))
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{
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deref->var = NULL;
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deref->path_len = 0;
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return false;
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}
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return true;
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}
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static struct hlsl_type *get_type_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref)
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{
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struct hlsl_type *type;
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unsigned int i;
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assert(deref);
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assert(!deref->offset.node);
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type = deref->var->data_type;
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for (i = 0; i < deref->path_len; ++i)
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type = hlsl_get_inner_type_from_path_index(ctx, type, deref->path[i].node);
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return type;
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}
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/* Initializes a deref from another deref (prefix) and a component index.
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* *block is initialized to contain the new constant node instructions used by the deref's path. */
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static bool init_deref_from_component_index(struct hlsl_ctx *ctx, struct hlsl_block *block,
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struct hlsl_deref *deref, const struct hlsl_deref *prefix, unsigned int index,
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const struct vkd3d_shader_location *loc)
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{
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unsigned int path_len, path_index, deref_path_len, i;
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struct hlsl_type *path_type;
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struct hlsl_ir_constant *c;
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list_init(&block->instrs);
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path_len = 0;
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path_type = get_type_from_deref(ctx, prefix);
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path_index = index;
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while (!type_is_single_component(path_type))
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{
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traverse_path_from_component_index(ctx, &path_type, &path_index);
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++path_len;
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}
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if (!init_deref(ctx, deref, prefix->var, prefix->path_len + path_len))
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return false;
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deref_path_len = 0;
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for (i = 0; i < prefix->path_len; ++i)
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hlsl_src_from_node(&deref->path[deref_path_len++], prefix->path[i].node);
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path_type = get_type_from_deref(ctx, prefix);
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path_index = index;
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while (!type_is_single_component(path_type))
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{
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unsigned int next_index = traverse_path_from_component_index(ctx, &path_type, &path_index);
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if (!(c = hlsl_new_uint_constant(ctx, next_index, loc)))
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{
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hlsl_free_instr_list(&block->instrs);
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return false;
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}
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list_add_tail(&block->instrs, &c->node.entry);
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hlsl_src_from_node(&deref->path[deref_path_len++], &c->node);
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}
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assert(deref_path_len == deref->path_len);
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return true;
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}
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struct hlsl_type *hlsl_get_inner_type_from_path_index(struct hlsl_ctx *ctx, const struct hlsl_type *type,
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struct hlsl_ir_node *idx)
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{
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@ -435,6 +609,37 @@ struct hlsl_ir_node *hlsl_new_offset_from_path_index(struct hlsl_ctx *ctx, struc
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return idx_offset;
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}
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struct hlsl_ir_node *hlsl_new_offset_instr_from_deref(struct hlsl_ctx *ctx, struct hlsl_block *block,
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const struct hlsl_deref *deref, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_ir_node *offset = NULL;
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struct hlsl_type *type;
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unsigned int i;
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list_init(&block->instrs);
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if (deref->offset.node)
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return deref->offset.node;
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assert(deref->var);
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type = deref->var->data_type;
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for (i = 0; i < deref->path_len; ++i)
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{
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struct hlsl_block idx_block;
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if (!(offset = hlsl_new_offset_from_path_index(ctx, &idx_block, type, offset, deref->path[i].node, loc)))
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return NULL;
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list_move_tail(&block->instrs, &idx_block.instrs);
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type = hlsl_get_inner_type_from_path_index(ctx, type, deref->path[i].node);
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}
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return offset;
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}
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struct hlsl_type *hlsl_new_array_type(struct hlsl_ctx *ctx, struct hlsl_type *basic_type, unsigned int array_size)
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{
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struct hlsl_type *type;
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@ -525,7 +730,7 @@ struct hlsl_ir_function_decl *hlsl_get_func_decl(struct hlsl_ctx *ctx, const cha
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return NULL;
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}
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unsigned int hlsl_type_component_count(struct hlsl_type *type)
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unsigned int hlsl_type_component_count(const struct hlsl_type *type)
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{
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unsigned int count = 0, i;
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@ -742,8 +947,17 @@ static bool type_is_single_reg(const struct hlsl_type *type)
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return type->type == HLSL_CLASS_SCALAR || type->type == HLSL_CLASS_VECTOR;
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}
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static void cleanup_deref(struct hlsl_deref *deref)
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void hlsl_cleanup_deref(struct hlsl_deref *deref)
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{
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unsigned int i;
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for (i = 0; i < deref->path_len; ++i)
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hlsl_src_remove(&deref->path[i]);
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vkd3d_free(deref->path);
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deref->path = NULL;
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deref->path_len = 0;
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hlsl_src_remove(&deref->offset);
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}
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@ -759,13 +973,20 @@ struct hlsl_ir_store *hlsl_new_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *v
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return NULL;
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init_node(&store->node, HLSL_IR_STORE, NULL, loc);
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store->lhs.var = var;
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init_deref(ctx, &store->lhs, var, 0);
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hlsl_src_from_node(&store->lhs.offset, offset);
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hlsl_src_from_node(&store->rhs, rhs);
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store->writemask = writemask;
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return store;
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}
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/* Initializes a simple variable derefence, so that it can be passed to load/store functions. */
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void hlsl_init_simple_deref_from_var(struct hlsl_deref *deref, struct hlsl_ir_var *var)
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{
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memset(deref, 0, sizeof(*deref));
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deref->var = var;
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}
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struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs)
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{
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return hlsl_new_store(ctx, lhs, NULL, rhs, 0, rhs->loc);
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@ -862,15 +1083,76 @@ struct hlsl_ir_load *hlsl_new_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var
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if (!(load = hlsl_alloc(ctx, sizeof(*load))))
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return NULL;
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init_node(&load->node, HLSL_IR_LOAD, type, loc);
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load->src.var = var;
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init_deref(ctx, &load->src, var, 0);
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hlsl_src_from_node(&load->src.offset, offset);
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return load;
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}
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struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var,
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const struct vkd3d_shader_location loc)
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struct hlsl_ir_load *hlsl_new_load_index(struct hlsl_ctx *ctx, const struct hlsl_deref *deref,
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struct hlsl_ir_node *idx, const struct vkd3d_shader_location *loc)
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{
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return hlsl_new_load(ctx, var, NULL, var->data_type, loc);
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struct hlsl_ir_load *load;
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struct hlsl_type *type;
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unsigned int i;
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assert(!deref->offset.node);
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type = get_type_from_deref(ctx, deref);
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if (idx)
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type = hlsl_get_inner_type_from_path_index(ctx, type, idx);
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if (!(load = hlsl_alloc(ctx, sizeof(*load))))
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return NULL;
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init_node(&load->node, HLSL_IR_LOAD, type, *loc);
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if (!init_deref(ctx, &load->src, deref->var, deref->path_len + !!idx))
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{
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vkd3d_free(load);
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return NULL;
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}
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for (i = 0; i < deref->path_len; ++i)
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hlsl_src_from_node(&load->src.path[i], deref->path[i].node);
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if (idx)
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hlsl_src_from_node(&load->src.path[deref->path_len], idx);
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return load;
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}
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struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var,
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struct vkd3d_shader_location loc)
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{
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struct hlsl_deref var_deref;
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hlsl_init_simple_deref_from_var(&var_deref, var);
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return hlsl_new_load_index(ctx, &var_deref, NULL, &loc);
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}
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struct hlsl_ir_load *hlsl_new_load_component(struct hlsl_ctx *ctx, struct hlsl_block *block,
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const struct hlsl_deref *deref, unsigned int comp, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_type *type, *comp_type;
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struct hlsl_block comp_path_block;
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struct hlsl_ir_load *load;
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list_init(&block->instrs);
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if (!(load = hlsl_alloc(ctx, sizeof(*load))))
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return NULL;
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type = get_type_from_deref(ctx, deref);
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comp_type = hlsl_type_get_component_type(ctx, type, comp);
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init_node(&load->node, HLSL_IR_LOAD, comp_type, *loc);
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if (!init_deref_from_component_index(ctx, &comp_path_block, &load->src, deref, comp, loc))
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{
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vkd3d_free(load);
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return NULL;
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}
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list_move_tail(&block->instrs, &comp_path_block.instrs);
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list_add_tail(&block->instrs, &load->node.entry);
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return load;
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}
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struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx, struct hlsl_type *data_type,
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@ -1705,7 +1987,7 @@ static void free_ir_jump(struct hlsl_ir_jump *jump)
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static void free_ir_load(struct hlsl_ir_load *load)
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{
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cleanup_deref(&load->src);
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hlsl_cleanup_deref(&load->src);
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vkd3d_free(load);
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}
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@ -1718,8 +2000,8 @@ static void free_ir_loop(struct hlsl_ir_loop *loop)
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static void free_ir_resource_load(struct hlsl_ir_resource_load *load)
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{
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hlsl_src_remove(&load->coords);
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cleanup_deref(&load->sampler);
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cleanup_deref(&load->resource);
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hlsl_cleanup_deref(&load->sampler);
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hlsl_cleanup_deref(&load->resource);
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hlsl_src_remove(&load->texel_offset);
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vkd3d_free(load);
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}
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@ -1727,7 +2009,7 @@ static void free_ir_resource_load(struct hlsl_ir_resource_load *load)
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static void free_ir_store(struct hlsl_ir_store *store)
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{
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hlsl_src_remove(&store->rhs);
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cleanup_deref(&store->lhs);
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hlsl_cleanup_deref(&store->lhs);
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vkd3d_free(store);
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}
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@ -374,6 +374,10 @@ struct hlsl_ir_swizzle
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struct hlsl_deref
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{
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struct hlsl_ir_var *var;
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unsigned int path_len;
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struct hlsl_src *path;
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struct hlsl_src offset;
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};
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@ -717,6 +721,8 @@ void hlsl_dump_function(struct hlsl_ctx *ctx, const struct hlsl_ir_function_decl
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int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func,
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enum vkd3d_shader_target_type target_type, struct vkd3d_shader_code *out);
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void hlsl_cleanup_deref(struct hlsl_deref *deref);
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void hlsl_replace_node(struct hlsl_ir_node *old, struct hlsl_ir_node *new);
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void hlsl_free_instr(struct hlsl_ir_node *node);
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@ -751,14 +757,29 @@ struct hlsl_ir_if *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *condit
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struct hlsl_ir_constant *hlsl_new_int_constant(struct hlsl_ctx *ctx, int n,
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const struct vkd3d_shader_location *loc);
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struct hlsl_ir_jump *hlsl_new_jump(struct hlsl_ctx *ctx, enum hlsl_ir_jump_type type, struct vkd3d_shader_location loc);
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struct hlsl_ir_load *hlsl_new_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
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struct hlsl_type *type, struct vkd3d_shader_location loc);
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struct hlsl_ir_loop *hlsl_new_loop(struct hlsl_ctx *ctx, struct vkd3d_shader_location loc);
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void hlsl_init_simple_deref_from_var(struct hlsl_deref *deref, struct hlsl_ir_var *var);
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|
||||
struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var,
|
||||
struct vkd3d_shader_location loc);
|
||||
struct hlsl_ir_load *hlsl_new_load_index(struct hlsl_ctx *ctx, const struct hlsl_deref *deref,
|
||||
struct hlsl_ir_node *idx, const struct vkd3d_shader_location *loc);
|
||||
struct hlsl_ir_load *hlsl_new_load_component(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
||||
const struct hlsl_deref *deref, unsigned int comp, const struct vkd3d_shader_location *loc);
|
||||
|
||||
struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs);
|
||||
|
||||
struct hlsl_ir_node *hlsl_new_offset_instr_from_deref(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
||||
const struct hlsl_deref *deref, const struct vkd3d_shader_location *loc);
|
||||
|
||||
struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx, struct hlsl_type *data_type,
|
||||
enum hlsl_resource_load_type type, struct hlsl_ir_var *resource, struct hlsl_ir_node *resource_offset,
|
||||
struct hlsl_ir_var *sampler, struct hlsl_ir_node *sampler_offset, struct hlsl_ir_node *coords,
|
||||
struct hlsl_ir_node *texel_offset, const struct vkd3d_shader_location *loc);
|
||||
struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs);
|
||||
|
||||
struct hlsl_ir_load *hlsl_new_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
|
||||
struct hlsl_type *type, struct vkd3d_shader_location loc);
|
||||
struct hlsl_ir_loop *hlsl_new_loop(struct hlsl_ctx *ctx, struct vkd3d_shader_location loc);
|
||||
struct hlsl_ir_store *hlsl_new_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
|
||||
struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc);
|
||||
struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name,
|
||||
@ -775,8 +796,6 @@ struct hlsl_ir_node *hlsl_new_unary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr
|
||||
struct hlsl_ir_var *hlsl_new_var(struct hlsl_ctx *ctx, const char *name, struct hlsl_type *type,
|
||||
const struct vkd3d_shader_location loc, const struct hlsl_semantic *semantic, unsigned int modifiers,
|
||||
const struct hlsl_reg_reservation *reg_reservation);
|
||||
struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var,
|
||||
const struct vkd3d_shader_location loc);
|
||||
|
||||
void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
|
||||
enum vkd3d_shader_error error, const char *fmt, ...) VKD3D_PRINTF_FUNC(4, 5);
|
||||
@ -794,10 +813,12 @@ bool hlsl_scope_add_type(struct hlsl_scope *scope, struct hlsl_type *type);
|
||||
|
||||
struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old,
|
||||
unsigned int default_majority, unsigned int modifiers);
|
||||
unsigned int hlsl_type_component_count(struct hlsl_type *type);
|
||||
unsigned int hlsl_type_component_count(const struct hlsl_type *type);
|
||||
unsigned int hlsl_type_get_array_element_reg_size(const struct hlsl_type *type);
|
||||
unsigned int hlsl_compute_component_offset(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
||||
unsigned int idx, struct hlsl_type **comp_type);
|
||||
struct hlsl_type *hlsl_type_get_component_type(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
||||
unsigned int index);
|
||||
bool hlsl_type_is_row_major(const struct hlsl_type *type);
|
||||
unsigned int hlsl_type_minor_size(const struct hlsl_type *type);
|
||||
unsigned int hlsl_type_major_size(const struct hlsl_type *type);
|
||||
|
@ -352,7 +352,7 @@ static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct list *instrs,
|
||||
list_add_tail(instrs, &store->node.entry);
|
||||
}
|
||||
|
||||
if (!(load = hlsl_new_load(ctx, var, NULL, dst_type, *loc)))
|
||||
if (!(load = hlsl_new_var_load(ctx, var, *loc)))
|
||||
return NULL;
|
||||
list_add_tail(instrs, &load->node.entry);
|
||||
|
||||
@ -625,31 +625,18 @@ static struct hlsl_ir_jump *add_return(struct hlsl_ctx *ctx, struct list *instrs
|
||||
static struct hlsl_ir_load *add_load_index(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *var_instr,
|
||||
struct hlsl_ir_node *idx, const struct vkd3d_shader_location *loc)
|
||||
{
|
||||
struct hlsl_type *elem_type;
|
||||
struct hlsl_ir_node *offset;
|
||||
const struct hlsl_deref *src;
|
||||
struct hlsl_ir_load *load;
|
||||
struct hlsl_block block;
|
||||
struct hlsl_ir_var *var;
|
||||
|
||||
elem_type = hlsl_get_inner_type_from_path_index(ctx, var_instr->data_type, idx);
|
||||
|
||||
if (var_instr->type == HLSL_IR_LOAD)
|
||||
{
|
||||
const struct hlsl_deref *src = &hlsl_ir_load(var_instr)->src;
|
||||
|
||||
var = src->var;
|
||||
if (!(offset = hlsl_new_offset_from_path_index(ctx, &block, var_instr->data_type, src->offset.node, idx, loc)))
|
||||
return NULL;
|
||||
list_move_tail(instrs, &block.instrs);
|
||||
src = &hlsl_ir_load(var_instr)->src;
|
||||
}
|
||||
else
|
||||
{
|
||||
struct vkd3d_string_buffer *name;
|
||||
struct hlsl_ir_store *store;
|
||||
|
||||
if (!(offset = hlsl_new_offset_from_path_index(ctx, &block, var_instr->data_type, NULL, idx, loc)))
|
||||
return NULL;
|
||||
list_move_tail(instrs, &block.instrs);
|
||||
struct hlsl_ir_var *var;
|
||||
|
||||
if (!(name = hlsl_get_string_buffer(ctx)))
|
||||
return NULL;
|
||||
@ -662,9 +649,11 @@ static struct hlsl_ir_load *add_load_index(struct hlsl_ctx *ctx, struct list *in
|
||||
if (!(store = hlsl_new_simple_store(ctx, var, var_instr)))
|
||||
return NULL;
|
||||
list_add_tail(instrs, &store->node.entry);
|
||||
|
||||
src = &store->lhs;
|
||||
}
|
||||
|
||||
if (!(load = hlsl_new_load(ctx, var, offset, elem_type, *loc)))
|
||||
if (!(load = hlsl_new_load_index(ctx, src, idx, loc)))
|
||||
return NULL;
|
||||
list_add_tail(instrs, &load->node.entry);
|
||||
|
||||
@ -674,39 +663,19 @@ static struct hlsl_ir_load *add_load_index(struct hlsl_ctx *ctx, struct list *in
|
||||
static struct hlsl_ir_load *add_load_component(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *var_instr,
|
||||
unsigned int comp, const struct vkd3d_shader_location *loc)
|
||||
{
|
||||
struct hlsl_type *comp_type;
|
||||
struct hlsl_ir_node *offset;
|
||||
struct hlsl_ir_constant *c;
|
||||
const struct hlsl_deref *src;
|
||||
struct hlsl_ir_load *load;
|
||||
unsigned int comp_offset;
|
||||
struct hlsl_ir_var *var;
|
||||
|
||||
comp_offset = hlsl_compute_component_offset(ctx, var_instr->data_type, comp, &comp_type);
|
||||
|
||||
if (!(c = hlsl_new_uint_constant(ctx, comp_offset, loc)))
|
||||
return NULL;
|
||||
list_add_tail(instrs, &c->node.entry);
|
||||
|
||||
offset = &c->node;
|
||||
struct hlsl_block block;
|
||||
|
||||
if (var_instr->type == HLSL_IR_LOAD)
|
||||
{
|
||||
const struct hlsl_deref *src = &hlsl_ir_load(var_instr)->src;
|
||||
struct hlsl_ir_node *add;
|
||||
|
||||
var = src->var;
|
||||
if (src->offset.node)
|
||||
{
|
||||
if (!(add = hlsl_new_binary_expr(ctx, HLSL_OP2_ADD, src->offset.node, &c->node)))
|
||||
return NULL;
|
||||
list_add_tail(instrs, &add->entry);
|
||||
offset = add;
|
||||
}
|
||||
src = &hlsl_ir_load(var_instr)->src;
|
||||
}
|
||||
else
|
||||
{
|
||||
struct vkd3d_string_buffer *name;
|
||||
struct hlsl_ir_store *store;
|
||||
struct hlsl_ir_var *var;
|
||||
|
||||
if (!(name = hlsl_get_string_buffer(ctx)))
|
||||
return NULL;
|
||||
@ -719,11 +688,13 @@ static struct hlsl_ir_load *add_load_component(struct hlsl_ctx *ctx, struct list
|
||||
if (!(store = hlsl_new_simple_store(ctx, var, var_instr)))
|
||||
return NULL;
|
||||
list_add_tail(instrs, &store->node.entry);
|
||||
|
||||
src = &store->lhs;
|
||||
}
|
||||
|
||||
if (!(load = hlsl_new_load(ctx, var, offset, comp_type, *loc)))
|
||||
if (!(load = hlsl_new_load_component(ctx, &block, src, comp, loc)))
|
||||
return NULL;
|
||||
list_add_tail(instrs, &load->node.entry);
|
||||
list_move_tail(instrs, &block.instrs);
|
||||
|
||||
return load;
|
||||
}
|
||||
@ -1277,7 +1248,7 @@ static struct hlsl_ir_node *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
||||
list_add_tail(instrs, &store->node.entry);
|
||||
}
|
||||
|
||||
if (!(load = hlsl_new_load(ctx, var, NULL, type, *loc)))
|
||||
if (!(load = hlsl_new_var_load(ctx, var, *loc)))
|
||||
return NULL;
|
||||
list_add_tail(instrs, &load->node.entry);
|
||||
|
||||
@ -1634,8 +1605,10 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
|
||||
{
|
||||
struct hlsl_type *lhs_type = lhs->data_type;
|
||||
struct hlsl_ir_store *store;
|
||||
struct hlsl_ir_node *offset;
|
||||
struct hlsl_ir_expr *copy;
|
||||
unsigned int writemask = 0;
|
||||
struct hlsl_block block;
|
||||
|
||||
if (assign_op == ASSIGN_OP_SUB)
|
||||
{
|
||||
@ -1704,10 +1677,13 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
|
||||
}
|
||||
}
|
||||
|
||||
offset = hlsl_new_offset_instr_from_deref(ctx, &block, &hlsl_ir_load(lhs)->src, &lhs->loc);
|
||||
list_move_tail(instrs, &block.instrs);
|
||||
|
||||
init_node(&store->node, HLSL_IR_STORE, NULL, lhs->loc);
|
||||
store->writemask = writemask;
|
||||
store->lhs.var = hlsl_ir_load(lhs)->src.var;
|
||||
hlsl_src_from_node(&store->lhs.offset, hlsl_ir_load(lhs)->src.offset.node);
|
||||
hlsl_src_from_node(&store->lhs.offset, offset);
|
||||
hlsl_src_from_node(&store->rhs, rhs);
|
||||
list_add_tail(instrs, &store->node.entry);
|
||||
|
||||
@ -2238,7 +2214,7 @@ static bool intrinsic_mul(struct hlsl_ctx *ctx,
|
||||
list_add_tail(params->instrs, &store->node.entry);
|
||||
}
|
||||
|
||||
if (!(load = hlsl_new_load(ctx, var, NULL, matrix_type, *loc)))
|
||||
if (!(load = hlsl_new_var_load(ctx, var, *loc)))
|
||||
return false;
|
||||
list_add_tail(params->instrs, &load->node.entry);
|
||||
|
||||
@ -2447,8 +2423,10 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
|
||||
&& object_type->sampler_dim != HLSL_SAMPLER_DIM_CUBEARRAY)
|
||||
{
|
||||
const unsigned int sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
|
||||
struct hlsl_ir_node *object_load_offset;
|
||||
struct hlsl_ir_resource_load *load;
|
||||
struct hlsl_ir_node *coords;
|
||||
struct hlsl_block block;
|
||||
|
||||
if (object_type->sampler_dim == HLSL_SAMPLER_DIM_2DMS
|
||||
|| object_type->sampler_dim == HLSL_SAMPLER_DIM_2DMSARRAY)
|
||||
@ -2473,8 +2451,11 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
|
||||
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, sampler_dim + 1), loc)))
|
||||
return false;
|
||||
|
||||
object_load_offset = hlsl_new_offset_instr_from_deref(ctx, &block, &object_load->src, loc);
|
||||
list_move_tail(instrs, &block.instrs);
|
||||
|
||||
if (!(load = hlsl_new_resource_load(ctx, object_type->e.resource_format, HLSL_RESOURCE_LOAD,
|
||||
object_load->src.var, object_load->src.offset.node, NULL, NULL, coords, NULL, loc)))
|
||||
object_load->src.var, object_load_offset, NULL, NULL, coords, NULL, loc)))
|
||||
return false;
|
||||
list_add_tail(instrs, &load->node.entry);
|
||||
return true;
|
||||
@ -2484,11 +2465,13 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
|
||||
&& object_type->sampler_dim != HLSL_SAMPLER_DIM_2DMSARRAY)
|
||||
{
|
||||
const unsigned int sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
|
||||
struct hlsl_ir_node *object_load_offset, *sampler_load_offset;
|
||||
const struct hlsl_type *sampler_type;
|
||||
struct hlsl_ir_resource_load *load;
|
||||
struct hlsl_ir_node *offset = NULL;
|
||||
struct hlsl_ir_load *sampler_load;
|
||||
struct hlsl_ir_node *coords;
|
||||
struct hlsl_block block;
|
||||
|
||||
if (params->args_count != 2 && params->args_count != 3)
|
||||
{
|
||||
@ -2524,11 +2507,18 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
|
||||
return false;
|
||||
}
|
||||
|
||||
object_load_offset = hlsl_new_offset_instr_from_deref(ctx, &block, &object_load->src, loc);
|
||||
list_move_tail(instrs, &block.instrs);
|
||||
|
||||
sampler_load_offset = hlsl_new_offset_instr_from_deref(ctx, &block, &sampler_load->src, loc);
|
||||
list_move_tail(instrs, &block.instrs);
|
||||
|
||||
if (!(load = hlsl_new_resource_load(ctx, object_type->e.resource_format,
|
||||
HLSL_RESOURCE_SAMPLE, object_load->src.var, object_load->src.offset.node,
|
||||
sampler_load->src.var, sampler_load->src.offset.node, coords, offset, loc)))
|
||||
HLSL_RESOURCE_SAMPLE, object_load->src.var, object_load_offset,
|
||||
sampler_load->src.var, sampler_load_offset, coords, offset, loc)))
|
||||
return false;
|
||||
list_add_tail(instrs, &load->node.entry);
|
||||
|
||||
return true;
|
||||
}
|
||||
else if ((!strcmp(name, "Gather") || !strcmp(name, "GatherRed") || !strcmp(name, "GatherBlue")
|
||||
@ -2539,6 +2529,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
|
||||
|| object_type->sampler_dim == HLSL_SAMPLER_DIM_CUBEARRAY))
|
||||
{
|
||||
const unsigned int sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
|
||||
struct hlsl_ir_node *object_load_offset, *sampler_load_offset;
|
||||
enum hlsl_resource_load_type load_type;
|
||||
const struct hlsl_type *sampler_type;
|
||||
struct hlsl_ir_resource_load *load;
|
||||
@ -2547,6 +2538,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
|
||||
struct hlsl_type *result_type;
|
||||
struct hlsl_ir_node *coords;
|
||||
unsigned int read_channel;
|
||||
struct hlsl_block block;
|
||||
|
||||
if (!strcmp(name, "GatherGreen"))
|
||||
{
|
||||
@ -2628,9 +2620,15 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
|
||||
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
||||
return false;
|
||||
|
||||
object_load_offset = hlsl_new_offset_instr_from_deref(ctx, &block, &object_load->src, loc);
|
||||
list_move_tail(instrs, &block.instrs);
|
||||
|
||||
sampler_load_offset = hlsl_new_offset_instr_from_deref(ctx, &block, &sampler_load->src, loc);
|
||||
list_move_tail(instrs, &block.instrs);
|
||||
|
||||
if (!(load = hlsl_new_resource_load(ctx, result_type,
|
||||
load_type, object_load->src.var, object_load->src.offset.node,
|
||||
sampler_load->src.var, sampler_load->src.offset.node, coords, offset, loc)))
|
||||
load_type, object_load->src.var, object_load_offset,
|
||||
sampler_load->src.var, sampler_load_offset, coords, offset, loc)))
|
||||
return false;
|
||||
list_add_tail(instrs, &load->node.entry);
|
||||
return true;
|
||||
|
@ -21,6 +21,48 @@
|
||||
#include "hlsl.h"
|
||||
#include <stdio.h>
|
||||
|
||||
/* TODO: remove when no longer needed, only used for transform_deref_paths_into_offsets() */
|
||||
static void replace_deref_path_with_offset(struct hlsl_ctx *ctx, struct hlsl_deref *deref,
|
||||
struct hlsl_ir_node *instr)
|
||||
{
|
||||
struct hlsl_ir_node *offset;
|
||||
struct hlsl_block block;
|
||||
|
||||
if (!deref->var)
|
||||
return;
|
||||
|
||||
if (!(offset = hlsl_new_offset_instr_from_deref(ctx, &block, deref, &instr->loc)))
|
||||
return;
|
||||
list_move_before(&instr->entry, &block.instrs);
|
||||
|
||||
hlsl_cleanup_deref(deref);
|
||||
hlsl_src_from_node(&deref->offset, offset);
|
||||
}
|
||||
|
||||
/* TODO: remove when no longer needed. */
|
||||
static bool transform_deref_paths_into_offsets(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
||||
{
|
||||
switch(instr->type)
|
||||
{
|
||||
case HLSL_IR_LOAD:
|
||||
replace_deref_path_with_offset(ctx, &hlsl_ir_load(instr)->src, instr);
|
||||
return true;
|
||||
|
||||
case HLSL_IR_STORE:
|
||||
replace_deref_path_with_offset(ctx, &hlsl_ir_store(instr)->lhs, instr);
|
||||
return true;
|
||||
|
||||
case HLSL_IR_RESOURCE_LOAD:
|
||||
replace_deref_path_with_offset(ctx, &hlsl_ir_resource_load(instr)->resource, instr);
|
||||
replace_deref_path_with_offset(ctx, &hlsl_ir_resource_load(instr)->sampler, instr);
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Split uniforms into two variables representing the constant and temp
|
||||
* registers, and copy the former to the latter, so that writes to uniforms
|
||||
* work. */
|
||||
@ -1890,6 +1932,8 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
|
||||
|
||||
list_move_head(&body->instrs, &ctx->static_initializers);
|
||||
|
||||
transform_ir(ctx, transform_deref_paths_into_offsets, body, NULL); /* TODO: move forward, remove when no longer needed */
|
||||
|
||||
LIST_FOR_EACH_ENTRY(var, &ctx->globals->vars, struct hlsl_ir_var, scope_entry)
|
||||
{
|
||||
if (var->modifiers & HLSL_STORAGE_UNIFORM)
|
||||
|
Loading…
Reference in New Issue
Block a user