vkd3d-shader/hlsl: Replace register offsets with index paths in load initializations.

The transform_deref_paths_into_offsets pass turns these index paths back
into register offsets.

Signed-off-by: Francisco Casas <fcasas@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
This commit is contained in:
Francisco Casas
2022-06-30 18:20:20 -04:00
committed by Alexandre Julliard
parent a2996c2d59
commit 4fede46c9a
Notes: Alexandre Julliard 2022-10-18 00:13:00 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/5
4 changed files with 415 additions and 70 deletions

View File

@@ -352,7 +352,7 @@ static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct list *instrs,
list_add_tail(instrs, &store->node.entry);
}
if (!(load = hlsl_new_load(ctx, var, NULL, dst_type, *loc)))
if (!(load = hlsl_new_var_load(ctx, var, *loc)))
return NULL;
list_add_tail(instrs, &load->node.entry);
@@ -625,31 +625,18 @@ static struct hlsl_ir_jump *add_return(struct hlsl_ctx *ctx, struct list *instrs
static struct hlsl_ir_load *add_load_index(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *var_instr,
struct hlsl_ir_node *idx, const struct vkd3d_shader_location *loc)
{
struct hlsl_type *elem_type;
struct hlsl_ir_node *offset;
const struct hlsl_deref *src;
struct hlsl_ir_load *load;
struct hlsl_block block;
struct hlsl_ir_var *var;
elem_type = hlsl_get_inner_type_from_path_index(ctx, var_instr->data_type, idx);
if (var_instr->type == HLSL_IR_LOAD)
{
const struct hlsl_deref *src = &hlsl_ir_load(var_instr)->src;
var = src->var;
if (!(offset = hlsl_new_offset_from_path_index(ctx, &block, var_instr->data_type, src->offset.node, idx, loc)))
return NULL;
list_move_tail(instrs, &block.instrs);
src = &hlsl_ir_load(var_instr)->src;
}
else
{
struct vkd3d_string_buffer *name;
struct hlsl_ir_store *store;
if (!(offset = hlsl_new_offset_from_path_index(ctx, &block, var_instr->data_type, NULL, idx, loc)))
return NULL;
list_move_tail(instrs, &block.instrs);
struct hlsl_ir_var *var;
if (!(name = hlsl_get_string_buffer(ctx)))
return NULL;
@@ -662,9 +649,11 @@ static struct hlsl_ir_load *add_load_index(struct hlsl_ctx *ctx, struct list *in
if (!(store = hlsl_new_simple_store(ctx, var, var_instr)))
return NULL;
list_add_tail(instrs, &store->node.entry);
src = &store->lhs;
}
if (!(load = hlsl_new_load(ctx, var, offset, elem_type, *loc)))
if (!(load = hlsl_new_load_index(ctx, src, idx, loc)))
return NULL;
list_add_tail(instrs, &load->node.entry);
@@ -674,39 +663,19 @@ static struct hlsl_ir_load *add_load_index(struct hlsl_ctx *ctx, struct list *in
static struct hlsl_ir_load *add_load_component(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *var_instr,
unsigned int comp, const struct vkd3d_shader_location *loc)
{
struct hlsl_type *comp_type;
struct hlsl_ir_node *offset;
struct hlsl_ir_constant *c;
const struct hlsl_deref *src;
struct hlsl_ir_load *load;
unsigned int comp_offset;
struct hlsl_ir_var *var;
comp_offset = hlsl_compute_component_offset(ctx, var_instr->data_type, comp, &comp_type);
if (!(c = hlsl_new_uint_constant(ctx, comp_offset, loc)))
return NULL;
list_add_tail(instrs, &c->node.entry);
offset = &c->node;
struct hlsl_block block;
if (var_instr->type == HLSL_IR_LOAD)
{
const struct hlsl_deref *src = &hlsl_ir_load(var_instr)->src;
struct hlsl_ir_node *add;
var = src->var;
if (src->offset.node)
{
if (!(add = hlsl_new_binary_expr(ctx, HLSL_OP2_ADD, src->offset.node, &c->node)))
return NULL;
list_add_tail(instrs, &add->entry);
offset = add;
}
src = &hlsl_ir_load(var_instr)->src;
}
else
{
struct vkd3d_string_buffer *name;
struct hlsl_ir_store *store;
struct hlsl_ir_var *var;
if (!(name = hlsl_get_string_buffer(ctx)))
return NULL;
@@ -719,11 +688,13 @@ static struct hlsl_ir_load *add_load_component(struct hlsl_ctx *ctx, struct list
if (!(store = hlsl_new_simple_store(ctx, var, var_instr)))
return NULL;
list_add_tail(instrs, &store->node.entry);
src = &store->lhs;
}
if (!(load = hlsl_new_load(ctx, var, offset, comp_type, *loc)))
if (!(load = hlsl_new_load_component(ctx, &block, src, comp, loc)))
return NULL;
list_add_tail(instrs, &load->node.entry);
list_move_tail(instrs, &block.instrs);
return load;
}
@@ -1277,7 +1248,7 @@ static struct hlsl_ir_node *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
list_add_tail(instrs, &store->node.entry);
}
if (!(load = hlsl_new_load(ctx, var, NULL, type, *loc)))
if (!(load = hlsl_new_var_load(ctx, var, *loc)))
return NULL;
list_add_tail(instrs, &load->node.entry);
@@ -1634,8 +1605,10 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
{
struct hlsl_type *lhs_type = lhs->data_type;
struct hlsl_ir_store *store;
struct hlsl_ir_node *offset;
struct hlsl_ir_expr *copy;
unsigned int writemask = 0;
struct hlsl_block block;
if (assign_op == ASSIGN_OP_SUB)
{
@@ -1704,10 +1677,13 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
}
}
offset = hlsl_new_offset_instr_from_deref(ctx, &block, &hlsl_ir_load(lhs)->src, &lhs->loc);
list_move_tail(instrs, &block.instrs);
init_node(&store->node, HLSL_IR_STORE, NULL, lhs->loc);
store->writemask = writemask;
store->lhs.var = hlsl_ir_load(lhs)->src.var;
hlsl_src_from_node(&store->lhs.offset, hlsl_ir_load(lhs)->src.offset.node);
hlsl_src_from_node(&store->lhs.offset, offset);
hlsl_src_from_node(&store->rhs, rhs);
list_add_tail(instrs, &store->node.entry);
@@ -2238,7 +2214,7 @@ static bool intrinsic_mul(struct hlsl_ctx *ctx,
list_add_tail(params->instrs, &store->node.entry);
}
if (!(load = hlsl_new_load(ctx, var, NULL, matrix_type, *loc)))
if (!(load = hlsl_new_var_load(ctx, var, *loc)))
return false;
list_add_tail(params->instrs, &load->node.entry);
@@ -2447,8 +2423,10 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
&& object_type->sampler_dim != HLSL_SAMPLER_DIM_CUBEARRAY)
{
const unsigned int sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
struct hlsl_ir_node *object_load_offset;
struct hlsl_ir_resource_load *load;
struct hlsl_ir_node *coords;
struct hlsl_block block;
if (object_type->sampler_dim == HLSL_SAMPLER_DIM_2DMS
|| object_type->sampler_dim == HLSL_SAMPLER_DIM_2DMSARRAY)
@@ -2473,8 +2451,11 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, sampler_dim + 1), loc)))
return false;
object_load_offset = hlsl_new_offset_instr_from_deref(ctx, &block, &object_load->src, loc);
list_move_tail(instrs, &block.instrs);
if (!(load = hlsl_new_resource_load(ctx, object_type->e.resource_format, HLSL_RESOURCE_LOAD,
object_load->src.var, object_load->src.offset.node, NULL, NULL, coords, NULL, loc)))
object_load->src.var, object_load_offset, NULL, NULL, coords, NULL, loc)))
return false;
list_add_tail(instrs, &load->node.entry);
return true;
@@ -2484,11 +2465,13 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
&& object_type->sampler_dim != HLSL_SAMPLER_DIM_2DMSARRAY)
{
const unsigned int sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
struct hlsl_ir_node *object_load_offset, *sampler_load_offset;
const struct hlsl_type *sampler_type;
struct hlsl_ir_resource_load *load;
struct hlsl_ir_node *offset = NULL;
struct hlsl_ir_load *sampler_load;
struct hlsl_ir_node *coords;
struct hlsl_block block;
if (params->args_count != 2 && params->args_count != 3)
{
@@ -2524,11 +2507,18 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
return false;
}
object_load_offset = hlsl_new_offset_instr_from_deref(ctx, &block, &object_load->src, loc);
list_move_tail(instrs, &block.instrs);
sampler_load_offset = hlsl_new_offset_instr_from_deref(ctx, &block, &sampler_load->src, loc);
list_move_tail(instrs, &block.instrs);
if (!(load = hlsl_new_resource_load(ctx, object_type->e.resource_format,
HLSL_RESOURCE_SAMPLE, object_load->src.var, object_load->src.offset.node,
sampler_load->src.var, sampler_load->src.offset.node, coords, offset, loc)))
HLSL_RESOURCE_SAMPLE, object_load->src.var, object_load_offset,
sampler_load->src.var, sampler_load_offset, coords, offset, loc)))
return false;
list_add_tail(instrs, &load->node.entry);
return true;
}
else if ((!strcmp(name, "Gather") || !strcmp(name, "GatherRed") || !strcmp(name, "GatherBlue")
@@ -2539,6 +2529,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
|| object_type->sampler_dim == HLSL_SAMPLER_DIM_CUBEARRAY))
{
const unsigned int sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
struct hlsl_ir_node *object_load_offset, *sampler_load_offset;
enum hlsl_resource_load_type load_type;
const struct hlsl_type *sampler_type;
struct hlsl_ir_resource_load *load;
@@ -2547,6 +2538,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
struct hlsl_type *result_type;
struct hlsl_ir_node *coords;
unsigned int read_channel;
struct hlsl_block block;
if (!strcmp(name, "GatherGreen"))
{
@@ -2628,9 +2620,15 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
return false;
object_load_offset = hlsl_new_offset_instr_from_deref(ctx, &block, &object_load->src, loc);
list_move_tail(instrs, &block.instrs);
sampler_load_offset = hlsl_new_offset_instr_from_deref(ctx, &block, &sampler_load->src, loc);
list_move_tail(instrs, &block.instrs);
if (!(load = hlsl_new_resource_load(ctx, result_type,
load_type, object_load->src.var, object_load->src.offset.node,
sampler_load->src.var, sampler_load->src.offset.node, coords, offset, loc)))
load_type, object_load->src.var, object_load_offset,
sampler_load->src.var, sampler_load_offset, coords, offset, loc)))
return false;
list_add_tail(instrs, &load->node.entry);
return true;