vkd3d-shader: Invert the "FRIENDLY_NAMES" output formatting flag.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-09-21 19:48:30 +03:30
committed by Alexandre Julliard
parent 7c64e827ca
commit 4fda96190b
3 changed files with 20 additions and 21 deletions

View File

@@ -149,8 +149,8 @@ static void print_usage(const char *program_name)
" standard output.\n"
" --formatting=<type> Specify the formatting options for text output.\n"
" Valid values are 'none', 'print', 'colour', 'indent',\n"
" 'offsets', 'header', and 'friendly-names'.\n"
" Default is --formatting=friendly-names,indent,header.\n"
" 'offsets', 'header', and 'raw-ids'.\n"
" Default is --formatting=indent,header.\n"
" --print-source-types Display the supported source types and exit.\n"
" --print-target-types Display the supported target types for the specified\n"
" source type and exit.\n"
@@ -235,12 +235,12 @@ static bool parse_formatting(uint32_t *formatting, char *arg)
}
opts[] =
{
{"none", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_NONE },
{"colour", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_COLOUR },
{"indent", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_INDENT },
{"offsets", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_OFFSETS },
{"header", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_HEADER },
{"friendly-names", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_FRIENDLY_NAMES },
{"none", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_NONE},
{"colour", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_COLOUR},
{"indent", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_INDENT},
{"offsets", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_OFFSETS},
{"header", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_HEADER},
{"raw-ids", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_RAW_IDS},
};
char *tok;