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vkd3d-shader/dxil: Load geometry shader properties.
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committed by
Alexandre Julliard
parent
00b0b8d65c
commit
4fd2d5aa77
Notes:
Alexandre Julliard
2024-05-08 22:50:56 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/805
@@ -1164,6 +1164,8 @@ enum vkd3d_primitive_type
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VKD3D_PT_TRIANGLELIST_ADJ = 12,
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VKD3D_PT_TRIANGLESTRIP_ADJ = 13,
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VKD3D_PT_PATCH = 14,
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VKD3D_PT_COUNT = 15,
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};
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struct vkd3d_shader_primitive_type
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