vkd3d-shader/dxil: Load geometry shader properties.

This commit is contained in:
Conor McCarthy
2024-04-19 12:43:24 +10:00
committed by Alexandre Julliard
parent 00b0b8d65c
commit 4fd2d5aa77
Notes: Alexandre Julliard 2024-05-08 22:50:56 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/805
2 changed files with 153 additions and 0 deletions

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@@ -1164,6 +1164,8 @@ enum vkd3d_primitive_type
VKD3D_PT_TRIANGLELIST_ADJ = 12,
VKD3D_PT_TRIANGLESTRIP_ADJ = 13,
VKD3D_PT_PATCH = 14,
VKD3D_PT_COUNT = 15,
};
struct vkd3d_shader_primitive_type