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vkd3d-shader/hlsl: Save COS_REDUCED and SIN_REDUCED in the vsir_program for SM1.
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parent
5db2c2a949
commit
4ed16108f0
Notes:
Henri Verbeet
2024-09-11 15:33:53 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1041
@ -2326,6 +2326,7 @@ static void d3dbc_write_vsir_instruction(struct d3dbc_compiler *d3dbc, const str
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case VKD3DSIH_MIN:
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case VKD3DSIH_MIN:
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case VKD3DSIH_MOV:
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case VKD3DSIH_MOV:
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case VKD3DSIH_MUL:
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case VKD3DSIH_MUL:
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case VKD3DSIH_SINCOS:
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case VKD3DSIH_SLT:
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case VKD3DSIH_SLT:
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d3dbc_write_vsir_simple_instruction(d3dbc, ins);
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d3dbc_write_vsir_simple_instruction(d3dbc, ins);
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break;
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break;
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@ -2420,45 +2421,6 @@ static void d3dbc_write_semantic_dcls(struct d3dbc_compiler *d3dbc)
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}
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}
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}
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}
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static void d3dbc_write_sincos(struct d3dbc_compiler *d3dbc, enum hlsl_ir_expr_op op,
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const struct hlsl_reg *dst, const struct hlsl_reg *src)
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{
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struct sm1_instruction instr =
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{
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.opcode = VKD3D_SM1_OP_SINCOS,
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.dst.type = VKD3DSPR_TEMP,
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.dst.writemask = dst->writemask,
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.dst.reg = dst->id,
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.has_dst = 1,
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.srcs[0].type = VKD3DSPR_TEMP,
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.srcs[0].swizzle = hlsl_swizzle_from_writemask(src->writemask),
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.srcs[0].reg = src->id,
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.src_count = 1,
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};
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if (op == HLSL_OP1_COS_REDUCED)
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VKD3D_ASSERT(dst->writemask == VKD3DSP_WRITEMASK_0);
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else /* HLSL_OP1_SIN_REDUCED */
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VKD3D_ASSERT(dst->writemask == VKD3DSP_WRITEMASK_1);
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if (d3dbc->ctx->profile->major_version < 3)
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{
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instr.src_count = 3;
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instr.srcs[1].type = VKD3DSPR_CONST;
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instr.srcs[1].swizzle = hlsl_swizzle_from_writemask(VKD3DSP_WRITEMASK_ALL);
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instr.srcs[1].reg = d3dbc->ctx->d3dsincosconst1.id;
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instr.srcs[2].type = VKD3DSPR_CONST;
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instr.srcs[2].swizzle = hlsl_swizzle_from_writemask(VKD3DSP_WRITEMASK_ALL);
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instr.srcs[2].reg = d3dbc->ctx->d3dsincosconst2.id;
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}
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d3dbc_write_instruction(d3dbc, &instr);
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}
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static void d3dbc_write_expr(struct d3dbc_compiler *d3dbc, const struct hlsl_ir_node *instr)
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static void d3dbc_write_expr(struct d3dbc_compiler *d3dbc, const struct hlsl_ir_node *instr)
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{
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{
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struct hlsl_ir_expr *expr = hlsl_ir_expr(instr);
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struct hlsl_ir_expr *expr = hlsl_ir_expr(instr);
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@ -2490,11 +2452,6 @@ static void d3dbc_write_expr(struct d3dbc_compiler *d3dbc, const struct hlsl_ir_
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switch (expr->op)
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switch (expr->op)
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{
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{
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case HLSL_OP1_COS_REDUCED:
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case HLSL_OP1_SIN_REDUCED:
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d3dbc_write_sincos(d3dbc, expr->op, &instr->reg, &arg1->reg);
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break;
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case HLSL_OP3_DP2ADD:
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case HLSL_OP3_DP2ADD:
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d3dbc_write_dp2add(d3dbc, &instr->reg, &arg1->reg, &arg2->reg, &arg3->reg);
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d3dbc_write_dp2add(d3dbc, &instr->reg, &arg1->reg, &arg2->reg, &arg3->reg);
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break;
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break;
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@ -6632,6 +6632,58 @@ static void sm1_generate_vsir_instr_expr_per_component_instr_op(struct hlsl_ctx
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hlsl_replace_node(instr, vsir_instr);
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hlsl_replace_node(instr, vsir_instr);
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}
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}
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static void sm1_generate_vsir_instr_expr_sincos(struct hlsl_ctx *ctx, struct vsir_program *program,
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struct hlsl_ir_expr *expr)
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{
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struct vkd3d_shader_instruction_array *instructions = &program->instructions;
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struct hlsl_ir_node *operand = expr->operands[0].node;
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struct hlsl_ir_node *instr = &expr->node;
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struct vkd3d_shader_dst_param *dst_param;
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struct vkd3d_shader_src_param *src_param;
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struct vkd3d_shader_instruction *ins;
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struct hlsl_ir_node *vsir_instr;
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unsigned int src_count = 0;
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VKD3D_ASSERT(instr->reg.allocated);
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src_count = (ctx->profile->major_version < 3) ? 3 : 1;
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if (!(ins = generate_vsir_add_program_instruction(ctx, program, &instr->loc, VKD3DSIH_SINCOS, 1, src_count)))
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return;
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dst_param = &ins->dst[0];
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vsir_register_init(&dst_param->reg, VKD3DSPR_TEMP, VKD3D_DATA_FLOAT, 1);
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dst_param->reg.idx[0].offset = instr->reg.id;
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dst_param->write_mask = instr->reg.writemask;
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src_param = &ins->src[0];
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vsir_register_init(&src_param->reg, VKD3DSPR_TEMP, VKD3D_DATA_FLOAT, 1);
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src_param->reg.idx[0].offset = operand->reg.id;
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src_param->swizzle = sm1_generate_vsir_get_src_swizzle(operand->reg.writemask, VKD3DSP_WRITEMASK_ALL);
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if (ctx->profile->major_version < 3)
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{
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src_param = &ins->src[1];
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vsir_register_init(&src_param->reg, VKD3DSPR_CONST, VKD3D_DATA_FLOAT, 1);
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src_param->reg.idx[0].offset = ctx->d3dsincosconst1.id;
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src_param->swizzle = VKD3D_SHADER_NO_SWIZZLE;
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src_param = &ins->src[1];
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vsir_register_init(&src_param->reg, VKD3DSPR_CONST, VKD3D_DATA_FLOAT, 1);
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src_param->reg.idx[0].offset = ctx->d3dsincosconst2.id;
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src_param->swizzle = VKD3D_SHADER_NO_SWIZZLE;
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}
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if (!(vsir_instr = hlsl_new_vsir_instruction_ref(ctx, instructions->count - 1, instr->data_type,
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&instr->reg, &instr->loc)))
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{
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ctx->result = VKD3D_ERROR_OUT_OF_MEMORY;
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return;
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}
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list_add_before(&instr->entry, &vsir_instr->entry);
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hlsl_replace_node(instr, vsir_instr);
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}
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static bool sm1_generate_vsir_instr_expr(struct hlsl_ctx *ctx, struct vsir_program *program,
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static bool sm1_generate_vsir_instr_expr(struct hlsl_ctx *ctx, struct vsir_program *program,
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struct hlsl_ir_expr *expr)
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struct hlsl_ir_expr *expr)
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{
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{
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@ -6641,6 +6693,11 @@ static bool sm1_generate_vsir_instr_expr(struct hlsl_ctx *ctx, struct vsir_progr
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sm1_generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_ABS, 0, 0, true);
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sm1_generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_ABS, 0, 0, true);
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break;
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break;
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case HLSL_OP1_COS_REDUCED:
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VKD3D_ASSERT(expr->node.reg.writemask == VKD3DSP_WRITEMASK_0);
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sm1_generate_vsir_instr_expr_sincos(ctx, program, expr);
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break;
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case HLSL_OP1_DSX:
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case HLSL_OP1_DSX:
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sm1_generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_DSX, 0, 0, true);
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sm1_generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_DSX, 0, 0, true);
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break;
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break;
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@ -6673,6 +6730,11 @@ static bool sm1_generate_vsir_instr_expr(struct hlsl_ctx *ctx, struct vsir_progr
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sm1_generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_MOV, 0, VKD3DSPDM_SATURATE, true);
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sm1_generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_MOV, 0, VKD3DSPDM_SATURATE, true);
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break;
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break;
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case HLSL_OP1_SIN_REDUCED:
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VKD3D_ASSERT(expr->node.reg.writemask == VKD3DSP_WRITEMASK_1);
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sm1_generate_vsir_instr_expr_sincos(ctx, program, expr);
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break;
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case HLSL_OP2_ADD:
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case HLSL_OP2_ADD:
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sm1_generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_ADD, 0, 0, true);
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sm1_generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_ADD, 0, 0, true);
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break;
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break;
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