vkd3d-shader/hlsl: Save COS_REDUCED and SIN_REDUCED in the vsir_program for SM1.

This commit is contained in:
Francisco Casas
2024-07-22 21:15:25 -04:00
committed by Henri Verbeet
parent 5db2c2a949
commit 4ed16108f0
Notes: Henri Verbeet 2024-09-11 15:33:53 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1041
2 changed files with 63 additions and 44 deletions

View File

@@ -2326,6 +2326,7 @@ static void d3dbc_write_vsir_instruction(struct d3dbc_compiler *d3dbc, const str
case VKD3DSIH_MIN:
case VKD3DSIH_MOV:
case VKD3DSIH_MUL:
case VKD3DSIH_SINCOS:
case VKD3DSIH_SLT:
d3dbc_write_vsir_simple_instruction(d3dbc, ins);
break;
@@ -2420,45 +2421,6 @@ static void d3dbc_write_semantic_dcls(struct d3dbc_compiler *d3dbc)
}
}
static void d3dbc_write_sincos(struct d3dbc_compiler *d3dbc, enum hlsl_ir_expr_op op,
const struct hlsl_reg *dst, const struct hlsl_reg *src)
{
struct sm1_instruction instr =
{
.opcode = VKD3D_SM1_OP_SINCOS,
.dst.type = VKD3DSPR_TEMP,
.dst.writemask = dst->writemask,
.dst.reg = dst->id,
.has_dst = 1,
.srcs[0].type = VKD3DSPR_TEMP,
.srcs[0].swizzle = hlsl_swizzle_from_writemask(src->writemask),
.srcs[0].reg = src->id,
.src_count = 1,
};
if (op == HLSL_OP1_COS_REDUCED)
VKD3D_ASSERT(dst->writemask == VKD3DSP_WRITEMASK_0);
else /* HLSL_OP1_SIN_REDUCED */
VKD3D_ASSERT(dst->writemask == VKD3DSP_WRITEMASK_1);
if (d3dbc->ctx->profile->major_version < 3)
{
instr.src_count = 3;
instr.srcs[1].type = VKD3DSPR_CONST;
instr.srcs[1].swizzle = hlsl_swizzle_from_writemask(VKD3DSP_WRITEMASK_ALL);
instr.srcs[1].reg = d3dbc->ctx->d3dsincosconst1.id;
instr.srcs[2].type = VKD3DSPR_CONST;
instr.srcs[2].swizzle = hlsl_swizzle_from_writemask(VKD3DSP_WRITEMASK_ALL);
instr.srcs[2].reg = d3dbc->ctx->d3dsincosconst2.id;
}
d3dbc_write_instruction(d3dbc, &instr);
}
static void d3dbc_write_expr(struct d3dbc_compiler *d3dbc, const struct hlsl_ir_node *instr)
{
struct hlsl_ir_expr *expr = hlsl_ir_expr(instr);
@@ -2490,11 +2452,6 @@ static void d3dbc_write_expr(struct d3dbc_compiler *d3dbc, const struct hlsl_ir_
switch (expr->op)
{
case HLSL_OP1_COS_REDUCED:
case HLSL_OP1_SIN_REDUCED:
d3dbc_write_sincos(d3dbc, expr->op, &instr->reg, &arg1->reg);
break;
case HLSL_OP3_DP2ADD:
d3dbc_write_dp2add(d3dbc, &instr->reg, &arg1->reg, &arg2->reg, &arg3->reg);
break;