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tests: Test signature reflection for geometry shader outputs.
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Notes:
Henri Verbeet
2025-05-24 21:46:59 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1488
@@ -3095,6 +3095,43 @@ static void test_signature_reflection(void)
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{"sv_primitiveid", 0, ~0u, D3D_NAME_PRIMITIVE_ID, D3D_REGISTER_COMPONENT_UINT32, 0x1},
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{"sv_primitiveid", 0, ~0u, D3D_NAME_PRIMITIVE_ID, D3D_REGISTER_COMPONENT_UINT32, 0x1},
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};
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};
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static const char gs2_source[] =
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"struct gs_data\n"
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"{\n"
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" float4 pos : sv_position;\n"
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"};\n"
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"\n"
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"struct data\n"
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"{\n"
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" float4 pos : sv_position;\n"
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" float2 apple : apple;\n"
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" uint id : sv_primitiveid;\n"
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" uint rtidx : sv_rendertargetarrayindex;\n"
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" uint vaidx : sv_viewportarrayindex;\n"
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" uint ff : sv_isfrontface;\n"
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"};\n"
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"\n"
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"[maxvertexcount(4)]\n"
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"void main(in line gs_data vin[2], inout TriangleStream<data> vout)\n"
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"{\n"
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" vout.Append((data)0);\n"
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"}\n";
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static const D3D12_SIGNATURE_PARAMETER_DESC gs2_inputs[] =
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{
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{"sv_position", 0, 0, D3D_NAME_POSITION, D3D_REGISTER_COMPONENT_FLOAT32, 0xf},
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};
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static const D3D12_SIGNATURE_PARAMETER_DESC gs2_outputs[] =
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{
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{"sv_position", 0, 0, D3D_NAME_POSITION, D3D_REGISTER_COMPONENT_FLOAT32, 0xf},
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{"apple", 0, 1, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0x3, 0xc},
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{"sv_primitiveid", 0, 2, D3D_NAME_PRIMITIVE_ID, D3D_REGISTER_COMPONENT_UINT32, 0x1, 0xe},
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{"sv_rendertargetarrayindex", 0, 2, D3D_NAME_RENDER_TARGET_ARRAY_INDEX, D3D_REGISTER_COMPONENT_UINT32, 0x2, 0xd},
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{"sv_viewportarrayindex", 0, 2, D3D_NAME_VIEWPORT_ARRAY_INDEX, D3D_REGISTER_COMPONENT_UINT32, 0x4, 0xb},
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{"sv_isfrontface", 0, 3, D3D_NAME_IS_FRONT_FACE, D3D_REGISTER_COMPONENT_UINT32, 0x1, 0xe},
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};
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static const struct
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static const struct
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{
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{
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const char *source;
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const char *source;
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@@ -3145,6 +3182,7 @@ static void test_signature_reflection(void)
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{ds4_source, "ds_5_0", false, ds4_inputs, ARRAY_SIZE(ds4_inputs), ds4_outputs, ARRAY_SIZE(ds4_outputs), ds4_patch_constants, ARRAY_SIZE(ds4_patch_constants)},
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{ds4_source, "ds_5_0", false, ds4_inputs, ARRAY_SIZE(ds4_inputs), ds4_outputs, ARRAY_SIZE(ds4_outputs), ds4_patch_constants, ARRAY_SIZE(ds4_patch_constants)},
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{ds5_source, "ds_5_0", false, ds5_inputs, ARRAY_SIZE(ds5_inputs), ds5_outputs, ARRAY_SIZE(ds5_outputs), ds5_patch_constants, ARRAY_SIZE(ds5_patch_constants)},
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{ds5_source, "ds_5_0", false, ds5_inputs, ARRAY_SIZE(ds5_inputs), ds5_outputs, ARRAY_SIZE(ds5_outputs), ds5_patch_constants, ARRAY_SIZE(ds5_patch_constants)},
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{gs1_source, "gs_4_0", false, gs1_inputs, ARRAY_SIZE(gs1_inputs)},
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{gs1_source, "gs_4_0", false, gs1_inputs, ARRAY_SIZE(gs1_inputs)},
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{gs2_source, "gs_4_0", false, gs2_inputs, ARRAY_SIZE(gs2_inputs), gs2_outputs, ARRAY_SIZE(gs2_outputs)},
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};
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};
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for (unsigned int i = 0; i < ARRAY_SIZE(tests); ++i)
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for (unsigned int i = 0; i < ARRAY_SIZE(tests); ++i)
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