From 4e383bf0fae39c89d3a08d8746a0a61446ac3326 Mon Sep 17 00:00:00 2001 From: Chip Davis Date: Tue, 27 Jul 2021 22:45:54 -0500 Subject: [PATCH] vkd3d: Pass vkd3d_pipeline_bind_point values to update_descriptors() calls. Signed-off-by: Chip Davis Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- libs/vkd3d/command.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index 93c519af..bc502c04 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -2933,7 +2933,7 @@ static bool d3d12_command_list_update_compute_state(struct d3d12_command_list *l if (!d3d12_command_list_update_compute_pipeline(list)) return false; - d3d12_command_list_update_descriptors(list, VK_PIPELINE_BIND_POINT_COMPUTE); + d3d12_command_list_update_descriptors(list, VKD3D_PIPELINE_BIND_POINT_COMPUTE); return true; } @@ -2950,7 +2950,7 @@ static bool d3d12_command_list_begin_render_pass(struct d3d12_command_list *list if (!d3d12_command_list_update_current_framebuffer(list)) return false; - d3d12_command_list_update_descriptors(list, VK_PIPELINE_BIND_POINT_GRAPHICS); + d3d12_command_list_update_descriptors(list, VKD3D_PIPELINE_BIND_POINT_GRAPHICS); if (list->current_render_pass != VK_NULL_HANDLE) return true;