vkd3d-shader/hlsl: Implement floor().

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Nikolay Sivov
2022-02-02 13:46:15 +01:00
committed by Alexandre Julliard
parent 11d962ddbf
commit 4e36c1825d
5 changed files with 56 additions and 0 deletions

View File

@@ -1653,6 +1653,17 @@ static bool intrinsic_cross(struct hlsl_ctx *ctx,
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, &mul2->node, mul1_neg, loc);
}
static bool intrinsic_floor(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
struct hlsl_ir_node *arg;
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
return false;
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_FLOOR, arg, loc);
}
static bool intrinsic_max(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
@@ -1720,6 +1731,7 @@ intrinsic_functions[] =
{"abs", 1, true, intrinsic_abs},
{"clamp", 3, true, intrinsic_clamp},
{"cross", 2, true, intrinsic_cross},
{"floor", 1, true, intrinsic_floor},
{"max", 2, true, intrinsic_max},
{"min", 2, true, intrinsic_min},
{"pow", 2, true, intrinsic_pow},