vkd3d-shader/hlsl: Rename hlsl_ir_var.modifiers to "storage_modifiers".

This commit is contained in:
Francisco Casas
2022-11-29 16:10:40 -03:00
committed by Alexandre Julliard
parent 23bd2d9ad8
commit 4dbbb8beb4
Notes: Alexandre Julliard 2023-01-11 22:39:24 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/50
5 changed files with 15 additions and 15 deletions

View File

@@ -1232,7 +1232,7 @@ static void write_sm4_dcl_semantic(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
{
enum vkd3d_shader_interpolation_mode mode = VKD3DSIM_LINEAR;
if ((var->modifiers & HLSL_STORAGE_NOINTERPOLATION) || type_is_integer(var->data_type))
if ((var->storage_modifiers & HLSL_STORAGE_NOINTERPOLATION) || type_is_integer(var->data_type))
mode = VKD3DSIM_CONSTANT;
instr.opcode |= mode << VKD3D_SM4_INTERPOLATION_MODE_SHIFT;