vkd3d-shader/hlsl: Remove some tokens from the lexer.

None of these currently have any meaning, and none of these can currently be
parsed as distinct tokens either (i.e. they will generate a syntax error
anyway).
This commit is contained in:
Zebediah Figura
2023-07-29 19:03:19 -05:00
committed by Alexandre Julliard
parent 98b5eb474a
commit 4cfc7d44ab
Notes: Alexandre Julliard 2023-11-06 23:18:46 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/426
2 changed files with 0 additions and 10 deletions

View File

@@ -4861,7 +4861,6 @@ static void check_duplicated_switch_cases(struct hlsl_ctx *ctx, const struct hls
%token OP_LEFTSHIFTASSIGN
%token OP_RIGHTSHIFT
%token OP_RIGHTSHIFTASSIGN
%token OP_ELLIPSIS
%token OP_LE
%token OP_GE
%token OP_NE
@@ -4873,10 +4872,6 @@ static void check_duplicated_switch_cases(struct hlsl_ctx *ctx, const struct hls
%token OP_ANDASSIGN
%token OP_ORASSIGN
%token OP_XORASSIGN
%token OP_UNKNOWN1
%token OP_UNKNOWN2
%token OP_UNKNOWN3
%token OP_UNKNOWN4
%token <floatval> C_FLOAT