vkd3d-shader/hlsl: Check whether "expr" has more than 2 operands in hlsl_normalize_binary_exprs().

This commit is contained in:
Shaun Ren
2025-07-10 12:12:35 -04:00
committed by Henri Verbeet
parent d964d55b4a
commit 4c37800f52
Notes: Henri Verbeet 2025-08-21 16:34:36 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1648

View File

@@ -1649,6 +1649,9 @@ bool hlsl_normalize_binary_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *inst
if (instr->data_type->class > HLSL_CLASS_VECTOR) if (instr->data_type->class > HLSL_CLASS_VECTOR)
return false; return false;
if (expr->operands[2].node)
return false;
hlsl_block_init(&block); hlsl_block_init(&block);
arg1 = expr->operands[0].node; arg1 = expr->operands[0].node;