vkd3d-shader/hlsl: Support interlocked operations on non-indexed groupshared variables.

This commit is contained in:
Shaun Ren
2025-06-24 20:25:29 -04:00
committed by Henri Verbeet
parent 8d0d8d106b
commit 4bb880f9ed
Notes: Henri Verbeet 2025-08-05 16:40:26 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1605
5 changed files with 36 additions and 10 deletions

View File

@@ -1712,6 +1712,7 @@ struct hlsl_ir_node *hlsl_new_store_index(struct hlsl_ctx *ctx, const struct hls
bool hlsl_index_is_noncontiguous(struct hlsl_ir_index *index);
bool hlsl_index_is_resource_access(struct hlsl_ir_index *index);
bool hlsl_index_chain_has_resource_access(struct hlsl_ir_index *index);
bool hlsl_index_chain_has_tgsm_access(struct hlsl_ir_index *index);
struct hlsl_ir_node *hlsl_new_compile(struct hlsl_ctx *ctx, enum hlsl_compile_type compile_type,
const char *profile_name, struct hlsl_ir_node **args, unsigned int args_count,