vkd3d-shader/hlsl: Allow 'export' modifier on functions.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2024-03-31 15:36:00 +02:00
committed by Alexandre Julliard
parent 636d8d3850
commit 4b0a328a2b
Notes: Alexandre Julliard 2024-04-03 23:35:25 +02:00
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/746
4 changed files with 21 additions and 2 deletions

View File

@@ -333,3 +333,15 @@ inline float4 main() : sv_target
[test]
todo(glsl) draw quad
probe all rgba (2.0, 3.0, 6.0, 7.0)
% Export modifier
[pixel shader]
export float4 main() : sv_target
{
return float4(1.0, 2.0, 3.0, 4.0);
}
[test]
todo(glsl) draw quad
probe all rgba (1.0, 2.0, 3.0, 4.0)