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vkd3d-shader/hlsl: Parse ConstructGSWithSO().
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committed by
Henri Verbeet
parent
1f9fc2a422
commit
4aa262d773
Notes:
Henri Verbeet
2024-09-14 16:53:12 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1057
@@ -879,6 +879,8 @@ struct hlsl_ir_compile
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{
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/* A shader compilation through the CompileShader() function or the "compile" syntax. */
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HLSL_COMPILE_TYPE_COMPILE,
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/* A call to ConstructGSWithSO(), which receives a geometry shader and retrieves one as well. */
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HLSL_COMPILE_TYPE_CONSTRUCTGSWITHSO,
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} compile_type;
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/* Special field to store the profile argument for HLSL_COMPILE_TYPE_COMPILE. */
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