vkd3d-shader/ir: Introduce VKD3DSIH_IMUL_LOW.

It is meant to compute the lower word of an integer multiplication.
This commit is contained in:
Giovanni Mascellani
2025-06-10 16:57:57 +02:00
committed by Henri Verbeet
parent f3dec58423
commit 4a39db797b
Notes: Henri Verbeet 2025-06-24 16:31:58 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1583
5 changed files with 11 additions and 3 deletions

View File

@@ -1587,6 +1587,9 @@ static void vkd3d_glsl_handle_instruction(struct vkd3d_glsl_generator *gen,
case VKD3DSIH_IMUL:
shader_glsl_mul_extended(gen, ins);
break;
case VKD3DSIH_IMUL_LOW:
shader_glsl_binop(gen, ins, "*");
break;
case VKD3DSIH_INE:
case VKD3DSIH_NEU:
shader_glsl_relop(gen, ins, "!=", "notEqual");