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https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
libs/vkd3d: Add ID3D12PipelineState interface stub.
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@ -567,10 +567,18 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateGraphicsPipelineState(ID3D12
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static HRESULT STDMETHODCALLTYPE d3d12_device_CreateComputePipelineState(ID3D12Device *iface,
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static HRESULT STDMETHODCALLTYPE d3d12_device_CreateComputePipelineState(ID3D12Device *iface,
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const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, REFIID riid, void **pipeline_state)
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const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, REFIID riid, void **pipeline_state)
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{
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{
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struct d3d12_device *device = impl_from_ID3D12Device(iface);
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struct d3d12_pipeline_state *object;
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HRESULT hr;
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FIXME("iface %p, desc %p, riid %s, pipeline_state %p stub!\n",
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FIXME("iface %p, desc %p, riid %s, pipeline_state %p stub!\n",
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iface, desc, debugstr_guid(riid), pipeline_state);
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iface, desc, debugstr_guid(riid), pipeline_state);
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return E_NOTIMPL;
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if (FAILED(hr = d3d12_pipeline_state_create_compute(device, desc, &object)))
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return hr;
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return return_interface((IUnknown *)&object->ID3D12PipelineState_iface,
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&IID_ID3D12PipelineState, riid, pipeline_state);
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}
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}
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static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device *iface,
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static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device *iface,
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@ -160,3 +160,153 @@ HRESULT d3d12_root_signature_create(struct d3d12_device *device,
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return S_OK;
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return S_OK;
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}
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}
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/* ID3D12PipelineState */
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static inline struct d3d12_pipeline_state *impl_from_ID3D12PipelineState(ID3D12PipelineState *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d12_pipeline_state, ID3D12PipelineState_iface);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_QueryInterface(ID3D12PipelineState *iface,
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REFIID riid, void **object)
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{
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
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if (IsEqualGUID(riid, &IID_ID3D12PipelineState)
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|| IsEqualGUID(riid, &IID_ID3D12Pageable)
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|| IsEqualGUID(riid, &IID_ID3D12DeviceChild)
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|| IsEqualGUID(riid, &IID_ID3D12Object)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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ID3D12PipelineState_AddRef(iface);
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*object = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*object = NULL;
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return E_NOINTERFACE;
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}
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static ULONG STDMETHODCALLTYPE d3d12_pipeline_state_AddRef(ID3D12PipelineState *iface)
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{
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struct d3d12_pipeline_state *state = impl_from_ID3D12PipelineState(iface);
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ULONG refcount = InterlockedIncrement(&state->refcount);
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TRACE("%p increasing refcount to %u.\n", state, refcount);
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return refcount;
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}
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static ULONG STDMETHODCALLTYPE d3d12_pipeline_state_Release(ID3D12PipelineState *iface)
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{
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struct d3d12_pipeline_state *state = impl_from_ID3D12PipelineState(iface);
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ULONG refcount = InterlockedDecrement(&state->refcount);
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TRACE("%p decreasing refcount to %u.\n", state, refcount);
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if (!refcount)
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{
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struct d3d12_device *device = state->device;
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vkd3d_free(state);
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ID3D12Device_Release(&device->ID3D12Device_iface);
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}
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return refcount;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_GetPrivateData(ID3D12PipelineState *iface,
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REFGUID guid, UINT *data_size, void *data)
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{
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FIXME("iface %p, guid %s, data_size %p, data %p stub!", iface, debugstr_guid(guid), data_size, data);
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_SetPrivateData(ID3D12PipelineState *iface,
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REFGUID guid, UINT data_size, const void *data)
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{
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FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data);
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_SetPrivateDataInterface(ID3D12PipelineState *iface,
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REFGUID guid, const IUnknown *data)
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{
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FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_SetName(ID3D12PipelineState *iface, const WCHAR *name)
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{
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FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name));
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_GetDevice(ID3D12PipelineState *iface,
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REFIID riid, void **device)
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{
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struct d3d12_pipeline_state *state = impl_from_ID3D12PipelineState(iface);
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TRACE("iface %p, riid %s, device %p.\n", iface, debugstr_guid(riid), device);
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return ID3D12Device_QueryInterface(&state->device->ID3D12Device_iface, riid, device);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_GetCachedBlob(ID3D12PipelineState *iface,
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ID3DBlob **blob)
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{
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FIXME("iface %p, blob %p stub!\n", iface, blob);
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return E_NOTIMPL;
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}
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static const struct ID3D12PipelineStateVtbl d3d12_pipeline_state_vtbl =
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{
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/* IUnknown methods */
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d3d12_pipeline_state_QueryInterface,
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d3d12_pipeline_state_AddRef,
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d3d12_pipeline_state_Release,
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/* ID3D12Object methods */
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d3d12_pipeline_state_GetPrivateData,
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d3d12_pipeline_state_SetPrivateData,
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d3d12_pipeline_state_SetPrivateDataInterface,
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d3d12_pipeline_state_SetName,
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/* ID3D12DeviceChild methods */
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d3d12_pipeline_state_GetDevice,
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/* ID3D12PipelineState methods */
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d3d12_pipeline_state_GetCachedBlob,
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};
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static void d3d12_pipeline_state_init_compute(struct d3d12_pipeline_state *state,
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struct d3d12_device *device, const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc)
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{
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state->ID3D12PipelineState_iface.lpVtbl = &d3d12_pipeline_state_vtbl;
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state->refcount = 1;
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state->device = device;
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ID3D12Device_AddRef(&device->ID3D12Device_iface);
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}
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HRESULT d3d12_pipeline_state_create_compute(struct d3d12_device *device,
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const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, struct d3d12_pipeline_state **state)
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{
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struct d3d12_pipeline_state *object;
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if (!(object = vkd3d_malloc(sizeof(*object))))
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return E_OUTOFMEMORY;
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d3d12_pipeline_state_init_compute(object, device, desc);
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TRACE("Created compute pipeline state %p.\n", object);
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*state = object;
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return S_OK;
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}
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@ -82,6 +82,18 @@ struct d3d12_root_signature
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HRESULT d3d12_root_signature_create(struct d3d12_device *device,
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HRESULT d3d12_root_signature_create(struct d3d12_device *device,
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const D3D12_ROOT_SIGNATURE_DESC *desc, struct d3d12_root_signature **root_signature) DECLSPEC_HIDDEN;
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const D3D12_ROOT_SIGNATURE_DESC *desc, struct d3d12_root_signature **root_signature) DECLSPEC_HIDDEN;
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/* ID3D12PipelineState */
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struct d3d12_pipeline_state
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{
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ID3D12PipelineState ID3D12PipelineState_iface;
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ULONG refcount;
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struct d3d12_device *device;
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};
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HRESULT d3d12_pipeline_state_create_compute(struct d3d12_device *device,
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const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, struct d3d12_pipeline_state **state) DECLSPEC_HIDDEN;
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/* ID3D12CommandAllocator */
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/* ID3D12CommandAllocator */
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struct d3d12_command_allocator
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struct d3d12_command_allocator
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{
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{
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