libs/vkd3d: Add ID3D12PipelineState interface stub.

This commit is contained in:
Józef Kucia
2016-09-26 11:13:30 +02:00
parent 39432ca5a3
commit 471a58b4b8
3 changed files with 171 additions and 1 deletions

View File

@@ -567,10 +567,18 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateGraphicsPipelineState(ID3D12
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateComputePipelineState(ID3D12Device *iface,
const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, REFIID riid, void **pipeline_state)
{
struct d3d12_device *device = impl_from_ID3D12Device(iface);
struct d3d12_pipeline_state *object;
HRESULT hr;
FIXME("iface %p, desc %p, riid %s, pipeline_state %p stub!\n",
iface, desc, debugstr_guid(riid), pipeline_state);
return E_NOTIMPL;
if (FAILED(hr = d3d12_pipeline_state_create_compute(device, desc, &object)))
return hr;
return return_interface((IUnknown *)&object->ID3D12PipelineState_iface,
&IID_ID3D12PipelineState, riid, pipeline_state);
}
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device *iface,