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vkd3d: Add support for VK_EXT_texel_buffer_alignment.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
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README
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README
@@ -9,7 +9,7 @@ similar, but not identical, to Direct3D 12.
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Building vkd3d
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==============
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Vkd3d depends on SPIRV-Headers and Vulkan-Headers (>= 1.1.101).
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Vkd3d depends on SPIRV-Headers and Vulkan-Headers (>= 1.1.113).
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Vkd3d generates some of its headers from IDL files. If you are using the
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release tarballs, then these headers are pre-generated and are included. If
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