vkd3d-common: Introduce VKD3D_BITMAP_SIZE.

This commit is contained in:
Henri Verbeet
2024-04-17 13:12:13 +02:00
committed by Alexandre Julliard
parent aa35b2cecb
commit 46fca3f9f4
Notes: Alexandre Julliard 2024-04-23 22:59:18 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/824
5 changed files with 6 additions and 5 deletions

View File

@ -177,7 +177,7 @@ struct shader_runner
struct resource *resources[MAX_RESOURCES];
size_t resource_count;
uint32_t failed_resources[RESOURCE_TYPE_VERTEX_BUFFER + 1][(MAX_RESOURCES + 0x1f) / 0x20];
uint32_t failed_resources[RESOURCE_TYPE_VERTEX_BUFFER + 1][VKD3D_BITMAP_SIZE(MAX_RESOURCES)];
unsigned int failed_resource_count;
struct sampler samplers[MAX_SAMPLERS];