From 4683186166c6e39bcff6929bab99551720ccf14d Mon Sep 17 00:00:00 2001 From: Elizabeth Figura Date: Wed, 4 Sep 2024 18:30:16 -0500 Subject: [PATCH] vkd3d-shader: Mention the structure name when referring to a struct field. --- include/vkd3d_shader.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index d9a355d3..fcc5479c 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -1292,7 +1292,8 @@ typedef int (*PFN_vkd3d_shader_open_include)(const char *filename, bool local, * vkd3d_shader_preprocess_info. * * \param code Contents of the included file, which were allocated by the - * \ref pfn_open_include callback. The user must free them. + * vkd3d_shader_preprocess_info.pfn_open_include callback. + * The user must free them. * * \param context The user-defined pointer passed to struct * vkd3d_shader_preprocess_info.