From 45ccf85ae611ad0809c854580cdf77a63a01a9be Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Mon, 8 Nov 2021 14:50:19 +0100 Subject: [PATCH] vkd3d-shader/spirv: Ignore break instructions outside active blocks. Signed-off-by: Conor McCarthy Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- libs/vkd3d-shader/spirv.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index e5b9ef03..698c3054 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -7802,8 +7802,10 @@ static int vkd3d_dxbc_compiler_emit_control_flow_instruction(struct vkd3d_dxbc_c } else if (breakable_cf_info->current_block == VKD3D_BLOCK_SWITCH) { - assert(breakable_cf_info->inside_block); - vkd3d_spirv_build_op_branch(builder, breakable_cf_info->u.switch_.merge_block_id); + /* The current case block may have already been ended by an + * unconditional continue instruction. */ + if (breakable_cf_info->inside_block) + vkd3d_spirv_build_op_branch(builder, breakable_cf_info->u.switch_.merge_block_id); } cf_info->inside_block = false;