tests: Distinguish between cross and non-cross Win32 builds.

Now the tests compile correctly on non-cross Win32 builds.
This commit is contained in:
Giovanni Mascellani
2023-01-18 14:31:07 +01:00
committed by Alexandre Julliard
parent 9c817e5e6d
commit 44d9e2d728
Notes: Alexandre Julliard 2023-01-24 22:27:46 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/57
4 changed files with 21 additions and 4 deletions

View File

@@ -1060,7 +1060,7 @@ out:
START_TEST(shader_runner)
{
#ifdef _WIN32
#ifdef VKD3D_CROSSTEST
run_shader_tests_d3d9(argc, argv);
run_shader_tests_d3d11(argc, argv);
#else