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tests: Distinguish between cross and non-cross Win32 builds.
Now the tests compile correctly on non-cross Win32 builds.
This commit is contained in:
committed by
Alexandre Julliard
parent
9c817e5e6d
commit
44d9e2d728
Notes:
Alexandre Julliard
2023-01-24 22:27:46 +01:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/57
@@ -1060,7 +1060,7 @@ out:
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START_TEST(shader_runner)
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{
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#ifdef _WIN32
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#ifdef VKD3D_CROSSTEST
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run_shader_tests_d3d9(argc, argv);
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run_shader_tests_d3d11(argc, argv);
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#else
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