vkd3d-shader: Implement DMAX instruction.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Conor McCarthy
2021-08-10 01:12:28 +10:00
committed by Alexandre Julliard
parent cdb9c5808e
commit 44a3ebb77c
5 changed files with 6 additions and 0 deletions

View File

@@ -108,6 +108,7 @@ static const char * const shader_opcode_names[] =
/* VKD3DSIH_DGE */ "dge",
/* VKD3DSIH_DIV */ "div",
/* VKD3DSIH_DLT */ "dlt",
/* VKD3DSIH_DMAX */ "dmax",
/* VKD3DSIH_DMOV */ "dmov",
/* VKD3DSIH_DNE */ "dne",
/* VKD3DSIH_DP2 */ "dp2",