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vkd3d-shader/hlsl: Handle the "_centroid" modifier suffix in semantic names.
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Notes:
Henri Verbeet
2025-10-06 19:48:17 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1721
@@ -215,11 +215,11 @@ float4 main(float4 pos : SV_Position, float2 attr : ATTR_centRoid,
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[test]
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clear rtv 0 1.0 1.0 1.0 1.0
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if(sm<6) draw triangle list 3
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if(sm<6) todo probe (0, 0) f32(0.25, 0.25, 0.25, 0.25)
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if(sm<6) todo(msl | glsl) draw triangle list 3
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if(sm<6) todo(llvmpipe) probe (0, 0) f32(0.25, 0.25, 0.25, 0.25)
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if(sm<6) probe (638, 0) f32(0.0, 0.0, 0.0, 0.0)
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if(sm<6) todo probe (0, 478) f32(0.25, 0.25, 0.25, 0.25)
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if(sm<6) probe (639, 479) f32(0.0, 0.0, 0.0, 0.0)
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if(sm<6) probe (0, 478) f32(0.25, 0.25, 0.25, 0.25)
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if(sm<6) todo(llvmpipe) probe (639, 479) f32(0.0, 0.0, 0.0, 0.0)
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% The "_centroid" semantic modifier can be specified together with the "centroid" prefix attribute.
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@@ -285,11 +285,11 @@ float4 main(ps_in data) : SV_Target
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[test]
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clear rtv 0 1.0 1.0 1.0 1.0
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if(sm<6) draw triangle list 3
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if(sm<6) todo probe (0, 0) f32(0.25, 0.25, 0.25, 0.25)
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if(sm<6) todo(msl | glsl) draw triangle list 3
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if(sm<6) todo(llvmpipe) probe (0, 0) f32(0.25, 0.25, 0.25, 0.25)
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if(sm<6) probe (638, 0) f32(0.0, 0.0, 0.0, 0.0)
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if(sm<6) todo probe (0, 478) f32(0.25, 0.25, 0.25, 0.25)
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if(sm<6) probe (639, 479) f32(0.0, 0.0, 0.0, 0.0)
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if(sm<6) probe (0, 478) f32(0.25, 0.25, 0.25, 0.25)
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if(sm<6) todo(llvmpipe) probe (639, 479) f32(0.0, 0.0, 0.0, 0.0)
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[pixel shader]
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static const float2 positions[4] =
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@@ -329,9 +329,9 @@ float4 main(float4 pos : SV_Position, float2 attr : ATTR, float2 attr2 : ATTR_ce
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[test]
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clear rtv 0 1.0 1.0 1.0 1.0
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% This test causes the GPU to hang with MVK.
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if(sm<6 & !mvk) draw triangle list 3
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if(sm<6 & !mvk) probe (0, 0) f32(1.0, 1.75, 0.25, 0.25)
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if(sm<6 & !mvk) probe (638, 0) f32(1.0, 2.0, 0.0, 0.0)
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if(sm<6 & !mvk) todo(msl | glsl) draw triangle list 3
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if(sm<6 & !mvk) todo probe (0, 0) f32(1.0, 1.75, 0.25, 0.25)
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if(sm<6 & !mvk) todo probe (638, 0) f32(1.0, 2.0, 0.0, 0.0)
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% Sample interpolation.
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