From 441088e4df59be1dd91516fad806250204163f52 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Tue, 2 Sep 2025 11:59:41 +0200 Subject: [PATCH] vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_bool_to_int(). --- libs/vkd3d-shader/spirv.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index ef0486359..4e6f068eb 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4510,7 +4510,8 @@ static uint32_t spirv_compiler_emit_bool_to_int(struct spirv_compiler *compiler, true_id = spirv_compiler_get_constant_uint_vector(compiler, signedness ? 0xffffffff : 1, component_count); false_id = spirv_compiler_get_constant_uint_vector(compiler, 0, component_count); - type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_UINT, component_count); + type_id = spirv_get_type_id(builder, VSIR_DATA_U32, component_count); + return vkd3d_spirv_build_op_select(builder, type_id, val_id, true_id, false_id); }