vkd3d-shader/dxil: Implement DX instruction CBufferLoadLegacy.

This commit is contained in:
Conor McCarthy
2023-10-05 15:38:09 +10:00
committed by Alexandre Julliard
parent 3b1bbe2b0a
commit 43b5d73870
Notes: Alexandre Julliard 2023-11-01 22:39:52 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/408
2 changed files with 87 additions and 3 deletions

View File

@@ -182,6 +182,7 @@ enum vkd3d_shader_error
VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE = 8016,
VKD3D_SHADER_ERROR_DXIL_INVALID_PROPERTIES = 8017,
VKD3D_SHADER_ERROR_DXIL_INVALID_RESOURCES = 8018,
VKD3D_SHADER_ERROR_DXIL_INVALID_RESOURCE_HANDLE = 8019,
VKD3D_SHADER_WARNING_DXIL_UNKNOWN_MAGIC_NUMBER = 8300,
VKD3D_SHADER_WARNING_DXIL_UNKNOWN_SHADER_TYPE = 8301,
@@ -584,6 +585,11 @@ static inline bool data_type_is_integer(enum vkd3d_data_type data_type)
|| data_type == VKD3D_DATA_UINT64;
}
static inline bool data_type_is_bool(enum vkd3d_data_type data_type)
{
return data_type == VKD3D_DATA_BOOL;
}
enum vsir_dimension
{
VSIR_DIMENSION_NONE,