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vkd3d-shader/tpf: Avoid translations to D3DDECLUSAGE and back (clangd).
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Alexandre Julliard
2023-10-12 23:35:30 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/402
@ -2731,7 +2731,7 @@ bool hlsl_sm4_usage_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semant
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const char *name;
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const char *name;
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bool output;
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bool output;
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enum vkd3d_shader_type shader_type;
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enum vkd3d_shader_type shader_type;
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D3DDECLUSAGE usage;
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D3D_NAME usage;
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}
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}
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semantics[] =
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semantics[] =
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{
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{
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