tests/hlsl: Supply data for all mip levels in calculate-lod.shader_test.

Fixes invalid read in the GL runner.
This commit is contained in:
Conor McCarthy 2024-04-12 11:33:37 +10:00 committed by Alexandre Julliard
parent 23db066922
commit 425e0aa6c3
Notes: Alexandre Julliard 2024-04-15 22:23:18 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/782

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@ -15,6 +15,10 @@ levels 3
0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5
0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5
0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5
0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5
0.5 0.5 0.5 0.5
[pixel shader todo]
sampler s;