vkd3d-shader/dxil: Handle floating point special value comparisons in sm6_parser_emit_dx_unary().

This commit is contained in:
Conor McCarthy
2024-01-22 15:18:27 +10:00
committed by Alexandre Julliard
parent 0f46e7bbad
commit 41cce4cbf1
Notes: Alexandre Julliard 2024-01-24 22:54:25 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/584
3 changed files with 21 additions and 0 deletions

View File

@@ -392,8 +392,11 @@ enum vkd3d_shader_opcode
VKD3DSIH_IMUL,
VKD3DSIH_INE,
VKD3DSIH_INEG,
VKD3DSIH_ISFINITE,
VKD3DSIH_ISHL,
VKD3DSIH_ISHR,
VKD3DSIH_ISINF,
VKD3DSIH_ISNAN,
VKD3DSIH_ITOD,
VKD3DSIH_ITOF,
VKD3DSIH_ITOI,