libs/vkd3d: Add ID3D12Resource interface stub.

This commit is contained in:
Józef Kucia
2016-09-26 11:13:30 +02:00
parent 2a99c21534
commit 4175bec471
4 changed files with 272 additions and 1 deletions

View File

@@ -758,12 +758,21 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource(ID3D12Devi
const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
const D3D12_CLEAR_VALUE *optimized_clear_value, REFIID riid, void **resource)
{
struct d3d12_device *device = impl_from_ID3D12Device(iface);
struct d3d12_resource *object;
HRESULT hr;
FIXME("iface %p, heap_properties %p, heap_flags %#x, desc %p, initial_state %#x, "
"optimized_clear_value %p, riid %s, resource %p stub!\n",
iface, heap_properties, heap_flags, desc, initial_state,
optimized_clear_value, debugstr_guid(riid), resource);
return E_NOTIMPL;
if (FAILED(hr = d3d12_committed_resource_create(device, heap_properties, heap_flags,
desc, initial_state, optimized_clear_value, &object)))
return hr;
return return_interface((IUnknown *)&object->ID3D12Resource_iface, &IID_ID3D12Resource,
riid, resource);
}
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap(ID3D12Device *iface,