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libs/vkd3d: Partially implement d3d12_command_list_CopyTextureRegion().
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@@ -1739,7 +1739,7 @@ static void test_clear_render_target_view(void)
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for (x = 0; x < resource_desc.Width; ++x)
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{
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unsigned int v = get_readback_uint(&rb, x, y);
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todo(v == 0xff00ff00, "Got unexpected value 0x%08x at (%u, %u).\n", v, x, y);
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ok(v == 0xff00ff00, "Got unexpected value 0x%08x at (%u, %u).\n", v, x, y);
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}
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}
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release_resource_readback(&rb);
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