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https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d: Drop support for dummy sampler.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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5842898cc7
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41274e6285
@ -144,12 +144,6 @@ struct vkd3d_shader_interface_info
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const struct vkd3d_shader_combined_resource_sampler *combined_samplers;
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unsigned int combined_sampler_count;
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/* A sampler used by OpImageFetches generated for SM4 ld instructions.
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*
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* In Vulkan OpImageFetch must be used with a sampled image.
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*/
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struct vkd3d_shader_descriptor_binding dummy_sampler;
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const struct vkd3d_shader_uav_counter_binding *uav_counters;
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unsigned int uav_counter_count;
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};
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@ -2004,7 +2004,6 @@ struct vkd3d_dxbc_compiler
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uint32_t private_output_variable[MAX_REG_OUTPUT + 1]; /* 1 entry for oDepth */
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uint32_t private_output_variable_write_mask[MAX_REG_OUTPUT + 1]; /* 1 entry for oDepth */
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uint32_t epilogue_function_id;
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uint32_t dummy_sampler_id;
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uint32_t binding_idx;
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@ -1634,18 +1634,6 @@ static HRESULT vkd3d_create_vk_device(struct d3d12_device *device,
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return hr;
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}
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static HRESULT d3d12_device_create_dummy_sampler(struct d3d12_device *device)
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{
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D3D12_STATIC_SAMPLER_DESC sampler_desc;
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memset(&sampler_desc, 0, sizeof(sampler_desc));
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sampler_desc.Filter = D3D12_FILTER_MIN_MAG_MIP_POINT;
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sampler_desc.AddressU = D3D12_TEXTURE_ADDRESS_MODE_CLAMP;
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sampler_desc.AddressV = D3D12_TEXTURE_ADDRESS_MODE_CLAMP;
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sampler_desc.AddressW = D3D12_TEXTURE_ADDRESS_MODE_CLAMP;
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return vkd3d_create_static_sampler(device, &sampler_desc, &device->vk_dummy_sampler);
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}
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static HRESULT d3d12_device_init_pipeline_cache(struct d3d12_device *device)
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{
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const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
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@ -1855,7 +1843,6 @@ static ULONG STDMETHODCALLTYPE d3d12_device_Release(ID3D12Device *iface)
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vkd3d_destroy_null_resources(&device->null_resources, device);
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vkd3d_gpu_va_allocator_cleanup(&device->gpu_va_allocator);
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vkd3d_fence_worker_stop(&device->fence_worker, device);
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VK_CALL(vkDestroySampler(device->vk_device, device->vk_dummy_sampler, NULL));
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d3d12_device_destroy_pipeline_cache(device);
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d3d12_device_destroy_vkd3d_queues(device);
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VK_CALL(vkDestroyDevice(device->vk_device, NULL));
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@ -3003,17 +2990,10 @@ static HRESULT d3d12_device_init(struct d3d12_device *device,
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device->removed_reason = S_OK;
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device->vk_device = VK_NULL_HANDLE;
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device->vk_dummy_sampler = VK_NULL_HANDLE;
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if (FAILED(hr = vkd3d_create_vk_device(device, create_info)))
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goto out_free_instance;
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if (FAILED(hr = d3d12_device_create_dummy_sampler(device)))
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{
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ERR("Failed to create dummy sampler, hr %#x.\n", hr);
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goto out_free_vk_resources;
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}
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if (FAILED(hr = d3d12_device_init_pipeline_cache(device)))
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goto out_free_vk_resources;
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@ -3041,7 +3021,6 @@ out_free_pipeline_cache:
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d3d12_device_destroy_pipeline_cache(device);
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out_free_vk_resources:
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vk_procs = &device->vk_procs;
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VK_CALL(vkDestroySampler(device->vk_device, device->vk_dummy_sampler, NULL));
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VK_CALL(vkDestroyDevice(device->vk_device, NULL));
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out_free_instance:
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vkd3d_instance_decref(device->vkd3d_instance);
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@ -775,24 +775,6 @@ static HRESULT d3d12_root_signature_init_root_descriptors(struct d3d12_root_sign
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return S_OK;
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}
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static HRESULT d3d12_root_signature_init_dummy_sampler(struct d3d12_root_signature *root_signature,
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struct d3d12_device *device, struct vkd3d_descriptor_set_context *context)
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{
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VkDescriptorSetLayoutBinding *binding = context->current_binding;
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root_signature->dummy_sampler.set = context->set_index;
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root_signature->dummy_sampler.binding = context->descriptor_binding++;
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binding->binding = root_signature->dummy_sampler.binding;
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binding->descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
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binding->descriptorCount = 1;
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binding->stageFlags = VK_SHADER_STAGE_ALL;
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binding->pImmutableSamplers = &device->vk_dummy_sampler;
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++context->current_binding;
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return S_OK;
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}
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static HRESULT d3d12_root_signature_init_static_samplers(struct d3d12_root_signature *root_signature,
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struct d3d12_device *device, const D3D12_ROOT_SIGNATURE_DESC *desc,
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struct vkd3d_descriptor_set_context *context)
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@ -883,7 +865,6 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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VkDescriptorSetLayoutBinding *binding_desc;
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struct d3d12_root_signature_info info;
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VkDescriptorSetLayout set_layouts[2];
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bool needs_dummy_sampler;
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HRESULT hr;
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memset(&context, 0, sizeof(context));
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@ -924,14 +905,6 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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root_signature->static_sampler_count = desc->NumStaticSamplers;
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root_signature->root_descriptor_count = info.root_descriptor_count;
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/* An additional sampler is created for SpvOpImageFetch. */
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needs_dummy_sampler = info.srv_count || info.buffer_srv_count;
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if (needs_dummy_sampler)
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{
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++info.sampler_count;
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++info.descriptor_count;
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}
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hr = E_OUTOFMEMORY;
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root_signature->parameter_count = desc->NumParameters;
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if (!(root_signature->parameters = vkd3d_calloc(root_signature->parameter_count,
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@ -978,9 +951,6 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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goto fail;
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if (FAILED(hr = d3d12_root_signature_init_static_samplers(root_signature, device, desc, &context)))
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goto fail;
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if (needs_dummy_sampler && FAILED(hr = d3d12_root_signature_init_dummy_sampler(root_signature,
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device, &context)))
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goto fail;
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root_signature->main_set = context.set_index;
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if (context.descriptor_binding)
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@ -1421,7 +1391,6 @@ static HRESULT d3d12_pipeline_state_init_compute(struct d3d12_pipeline_state *st
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shader_interface.push_constant_buffer_count = root_signature->root_constant_count;
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shader_interface.combined_samplers = NULL;
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shader_interface.combined_sampler_count = 0;
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shader_interface.dummy_sampler = root_signature->dummy_sampler;
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shader_interface.uav_counters = state->uav_counters;
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shader_interface.uav_counter_count = vkd3d_popcount(state->uav_counter_mask);
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@ -2148,7 +2117,6 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
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shader_interface.push_constant_buffer_count = root_signature->root_constant_count;
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shader_interface.combined_samplers = NULL;
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shader_interface.combined_sampler_count = 0;
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shader_interface.dummy_sampler = root_signature->dummy_sampler;
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shader_interface.uav_counters = NULL;
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shader_interface.uav_counter_count = 0;
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@ -584,7 +584,6 @@ struct d3d12_root_signature
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unsigned int descriptor_count;
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struct vkd3d_shader_resource_binding *descriptor_mapping;
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struct vkd3d_shader_descriptor_binding dummy_sampler;
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unsigned int root_constant_count;
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struct vkd3d_shader_push_constant_buffer *root_constants;
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@ -912,9 +911,6 @@ struct d3d12_device
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pthread_mutex_t pipeline_cache_mutex;
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VkPipelineCache vk_pipeline_cache;
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/* A sampler used for SpvOpImageFetch. */
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VkSampler vk_dummy_sampler;
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VkPhysicalDeviceMemoryProperties memory_properties;
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D3D12_FEATURE_DATA_D3D12_OPTIONS feature_options;
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