libs/vkd3d-shader: Implement swizzling for shader outputs.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2018-05-24 13:08:35 +02:00
committed by Alexandre Julliard
parent 926f844ead
commit 40ee9fa0e9
6 changed files with 52 additions and 22 deletions

View File

@@ -163,7 +163,7 @@ int main(int argc, char **argv)
return 1;
}
hr = vkd3d_shader_compile_dxbc(&dxbc, &spirv, options.compiler_options, NULL);
hr = vkd3d_shader_compile_dxbc(&dxbc, &spirv, options.compiler_options, NULL, NULL);
vkd3d_shader_free_shader_code(&dxbc);
if (FAILED(hr))
{