vkd3d-shader/hlsl: Track objects sampling dimension.

This commit is contained in:
Francisco Casas
2022-11-25 20:38:33 -03:00
committed by Alexandre Julliard
parent 4dba38e6c8
commit 3e9a9c5051
Notes: Alexandre Julliard 2023-05-08 22:34:16 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/159
6 changed files with 39 additions and 1 deletions

View File

@@ -125,6 +125,7 @@ enum vkd3d_shader_error
VKD3D_SHADER_ERROR_HLSL_INVALID_THREAD_COUNT = 5023,
VKD3D_SHADER_ERROR_HLSL_MISSING_ATTRIBUTE = 5024,
VKD3D_SHADER_ERROR_HLSL_RECURSIVE_CALL = 5025,
VKD3D_SHADER_ERROR_HLSL_INCONSISTENT_SAMPLER = 5026,
VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION = 5300,
VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO = 5301,