tests: Store samplers in a fixed-size array.

We will need to allocate some structures in the Vulkan backend; this is easier
if we don't need to worry about allocating them dynamically.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2022-04-11 12:18:30 -05:00
committed by Alexandre Julliard
parent e208d87847
commit 3e8b5a9fc3
2 changed files with 8 additions and 10 deletions

View File

@@ -88,6 +88,7 @@ struct input_element
};
#define MAX_RESOURCES 32
#define MAX_SAMPLERS 32
struct shader_runner
{
@@ -103,7 +104,7 @@ struct shader_runner
struct resource *resources[MAX_RESOURCES];
size_t resource_count;
struct sampler *samplers;
struct sampler samplers[MAX_SAMPLERS];
size_t sampler_count;
struct input_element *input_elements;