tests: Add a shader test for texture sampling.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-11-05 19:35:49 +01:00
committed by Alexandre Julliard
parent 9c645bb1f6
commit 3ca8f52b0b
3 changed files with 177 additions and 0 deletions

View File

@@ -90,6 +90,7 @@ vkd3d_shader_tests = \
tests/preproc-invalid.shader_test \
tests/preproc-macro.shader_test \
tests/preproc-misc.shader_test \
tests/sampler.shader_test \
tests/saturate.shader_test \
tests/swizzle-0.shader_test \
tests/swizzle-1.shader_test \
@@ -302,6 +303,7 @@ XFAIL_TESTS = \
tests/hlsl-vector-indexing-uniform.shader_test \
tests/math.shader_test \
tests/max.shader_test \
tests/sampler.shader_test \
tests/texture-load.shader_test \
tests/texture-load-typed.shader_test \
tests/trigonometry.shader_test \