mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/dxil: Implement the DXIL VSELECT instruction.
This commit is contained in:
committed by
Alexandre Julliard
parent
130e7bdf0f
commit
3c4631a4d4
Notes:
Alexandre Julliard
2023-11-15 22:58:28 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/459
@@ -38,10 +38,10 @@ float4 main() : sv_target
|
||||
|
||||
[test]
|
||||
uniform 0 float 0.2
|
||||
todo(sm>=6) draw quad
|
||||
draw quad
|
||||
probe all rgba (0.1, 0.2, 0.3, 0.4)
|
||||
uniform 0 float 0.8
|
||||
todo(sm>=6) draw quad
|
||||
draw quad
|
||||
probe all rgba (0.5, 0.6, 0.7, 0.8)
|
||||
|
||||
[pixel shader]
|
||||
@@ -65,10 +65,10 @@ void main(out float4 ret : sv_target)
|
||||
|
||||
[test]
|
||||
uniform 0 float 0.2
|
||||
todo(sm>=6) draw quad
|
||||
draw quad
|
||||
probe all rgba (0.3, 0.4, 0.5, 0.6)
|
||||
uniform 0 float 0.8
|
||||
todo(sm>=6) draw quad
|
||||
draw quad
|
||||
probe all rgba (0.1, 0.2, 0.3, 0.4)
|
||||
|
||||
[pixel shader]
|
||||
@@ -211,10 +211,10 @@ void main(out float4 ret : sv_target)
|
||||
|
||||
[test]
|
||||
uniform 0 float 0.2
|
||||
todo(sm>=6) draw quad
|
||||
draw quad
|
||||
probe all rgba (0.2, 0.2, 0.2, 0.2)
|
||||
uniform 0 float 0.8
|
||||
todo(sm>=6) draw quad
|
||||
draw quad
|
||||
probe all rgba (0.5, 0.5, 0.5, 0.5)
|
||||
|
||||
[pixel shader]
|
||||
|
Reference in New Issue
Block a user